$ProxMine

consoledoc.h

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Public Variables

int

Number of ticks until an exploded mine is deleted on the server.

Detailed Description

Public Variables

int autoDeleteTicks 

Number of ticks until an exploded mine is deleted on the server.

After a mine has exploded it remains in the server's scene graph for a time to allow its exploded state to be passed along to each client. This variable controls how long a mine remains before it is deleted. Any client that has not received the exploded state by then (perhaps due to lag) will not see any explosion produced by the mine.