GuiImages
Classes:
A control that renders a skinned border specified in its profile.
This is a control that will render a specified bitmap or a bitmap specified in a referenced variable.
A control to playing Theora videos.
Enumerations
GuiBitmapMode { Stretched Centered }
Rendering behavior when placing bitmaps in controls.
GuiIconButtonIconLocation { None Left Right Center }
GuiIconButtonTextLocation { None Bottom Right Top Left Center }
GuiTheoraTranscoder { Auto Generic SSE2420RGBA }
Routine to use for converting Theora's Y'CbCr pixel format to RGB color space.
Detailed Description
Enumerations
GuiBitmapMode
Enumerator
- Stretched
Stretch bitmap to fit control extents.
- Centered
Center bitmap in control.
Rendering behavior when placing bitmaps in controls.
GuiIconButtonIconLocation
Enumerator
- None
Simple point sampled filtering. This is the fastest and lowest quality mode.
No transition. Immediately move on to processing the slot or immediately move on to the next slot.
Allow both childs to resize (default).
Disable blending for this material.
No mesh data.
- Left
Child controls are positioned in order from right to left (right-most control is first)
Scroll from right towards left.
- Right
Child controls are positioned in order from left to right (left-most control is first)
Scroll from left towards right.
- Center
GuiIconButtonTextLocation
Enumerator
- None
Simple point sampled filtering. This is the fastest and lowest quality mode.
No transition. Immediately move on to processing the slot or immediately move on to the next slot.
Allow both childs to resize (default).
Disable blending for this material.
No mesh data.
- Bottom
Tab headers on bottom edge.
Child controls are positioned in order from top to bottom (top-most control is first)
- Right
Child controls are positioned in order from left to right (left-most control is first)
Scroll from left towards right.
- Top
Tab headers on top edge.
Child controls are positioned in order from bottom to top (bottom-most control is first)
- Left
Child controls are positioned in order from right to left (right-most control is first)
Scroll from right towards left.
- Center
GuiTheoraTranscoder
Enumerator
- Auto
Automatically detect most appropriate setting.
- Generic
Slower but beneric transcoder that can convert all Y'CbCr input formats to RGB or RGBA output.
- SSE2420RGBA
Fast SSE2-based transcoder with fixed conversion from 4:2:0 Y'CbCr to RGBA.
Routine to use for converting Theora's Y'CbCr pixel format to RGB color space.