Forest

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Classes:

class

Forest is a global-bounds scene object provides collision and rendering for a (.forest) data file.

class

Represents a type of ForestItem and parameters for how it is placed when painting with a ForestBrush that contains it.

class

Base class for defining a type of ForestItem. It does not implement loading or rendering of the shapeFile.

class

Object responsible for simulating wind in a level.

class

Concrete implementation of ForestItemData which loads and renders dts format shapeFiles.

Variables

bool

A debugging aid which will disable rendering of all imposters in the forest.

bool

A debugging aid which renders the forest bounds.

bool

A debugging aid which renders the forest cell bounds.

bool

A debugging aid which will force all forest items to be rendered as imposters.

Detailed Description

Variables

bool disableImposters 

A debugging aid which will disable rendering of all imposters in the forest.

bool drawBounds 

A debugging aid which renders the forest bounds.

bool drawCells 

A debugging aid which renders the forest cell bounds.

bool forceImposters 

A debugging aid which will force all forest items to be rendered as imposters.