AI

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Classes:

class

Simulated client driven by AI commands.

class

Special client connection driven by an AI, rather than a human.

class

A Player object not controlled by conventional input, but by an AI engine.

Functions

int
aiConnect(... )

Creates a new AIConnection, and passes arguments to its onConnect script callback.

Detailed Description

Functions

aiConnect(... )

Creates a new AIConnection, and passes arguments to its onConnect script callback.

return:

The newly created AIConnection

see:

GameConnection for parameter information