SpotLight
Lighting object which emits conical light in a direction.
Light
Public Static Attributes
bool
Disables rendering of all instances of this type.
bool
Disables selection of all instances of this type.
Detailed Description
Lighting object which emits conical light in a direction.
SpotLight is one of the two types of lighting objects that can be added to a Torque 3D level, the other being PointLight. Unlike directional or point lights, the SpotLights emits lighting in a specific direction within a cone. The distance of the cone is controlled by the SpotLight::range variable.
// Declaration of a point light in script, or created by World Editor new SpotLight(SampleSpotLight) { range = "10"; innerAngle = "40"; outerAngle = "45"; isEnabled = "1"; color = "1 1 1 1"; brightness = "1"; castShadows = "0"; priority = "1"; animate = "1"; animationPeriod = "1"; animationPhase = "1"; flareType = "LightFlareExample0"; flareScale = "1"; attenuationRatio = "0 1 1"; shadowType = "Spot"; texSize = "512"; overDarkFactor = "2000 1000 500 100"; shadowDistance = "400"; shadowSoftness = "0.15"; numSplits = "1"; logWeight = "0.91"; fadeStartDistance = "0"; lastSplitTerrainOnly = "0"; representedInLightmap = "0"; shadowDarkenColor = "0 0 0 -1"; includeLightmappedGeometryInShadow = "0"; position = "-29.4362 -5.86289 5.58602"; rotation = "1 0 0 0"; };
see:
see: