Skylight
An example scene object which renders a mesh.
Public Static Attributes
bool
Disables rendering of all instances of this type.
bool
Disables selection of all instances of this type.
Public Functions
void
A utility method for forcing a network update.
Detailed Description
An example scene object which renders a mesh.
This class implements a basic SceneObject that can exist in the world at a 3D position and render itself. There are several valid ways to render an object in Torque. This class implements the preferred rendering method which is to submit a MeshRenderInst along with a Material, vertex buffer, primitive buffer, and transform and allow the RenderMeshMgr handle the actual setup and rendering for you.
See the C++ code for implementation details.