ShapeAnimationAsset
Public Attributes
assetLooseFilePath
Path to the file name containing the animation.
string
Name of the animation.
int
Which frame of the reference animation do we use for our blending.
string
AssetID of the animation to reference for our blending.
int
What fram does this animation clip end on.
bool
Is this animation blended with another?
bool
Is this animation looping?
bool
If true, this animation asset just referrs to an embedded animation of a regular shape mesh. If false, it is a self-contained animation file.
bool
Are the rotation values padded.
bool
Are the transform values padded.
int
What frame does this animation clip start on.
Public Functions
int
Gets the number of animations for this shape asset.
Detailed Description
UNDOCUMENTED!
Public Attributes
assetLooseFilePath animationFile
Path to the file name containing the animation.
string animationName
Name of the animation.
int blendFrame
Which frame of the reference animation do we use for our blending.
string blendRefAnimation
AssetID of the animation to reference for our blending.
int endFrame
What fram does this animation clip end on.
bool isBlend
Is this animation blended with another?
bool isCyclic
Is this animation looping?
bool isEmbedded
If true, this animation asset just referrs to an embedded animation of a regular shape mesh. If false, it is a self-contained animation file.
bool padRotation
Are the rotation values padded.
bool padTransforms
Are the transform values padded.
int startFrame
What frame does this animation clip start on.
Public Functions
getAnimationCount()
Gets the number of animations for this shape asset.
Animation count.