RenderGlowMgr

consoledoc.h

A render bin for the glow pass.

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Detailed Description

A render bin for the glow pass.

When the glow buffer PostEffect is enabled this bin gathers mesh render instances with glow materials and renders them to the #glowbuffer offscreen render target.

This render target is then used by the 'GlowPostFx' PostEffect to blur and render the glowing portions of the screen.