LevelAsset

consoledoc.h

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Public Attributes

assetLooseFilePath

Path to the level file with the objects generated as part of the baking process.

assetLooseFilePath

Path to the decals cache file.

assetLooseFilePath

Path to the level file with objects that were removed as part of the baking process. Loaded when the editor is loaded for ease of editing.

assetLooseFilePath

Path to the Forest cache file.

string

Name of the Game Mode to be used with this level.

bool

Is this a sublevel to another Scene.

assetLooseFilePath

Path to the actual level file.

string

Human-friendly name for the level.

assetLooseFilePath

Path to the navmesh file.

assetLooseFilePath

Path to the level's postFXPreset.

assetLooseFilePath

Path to the image used for selection preview.

Public Functions

string

Gets the full path of the asset's defined decal file.

string

Gets the full path of the asset's defined level file.

string

Gets the full path of the asset's defined postFX preset file.

string

Gets the full path of the asset's defined preview image file.

void

Initiates the loading of asset dependencies for this level.

void

Initiates the unloading of previously loaded asset dependencies for this level.

Detailed Description

UNDOCUMENTED!

Public Attributes

assetLooseFilePath BakedSceneFile 

Path to the level file with the objects generated as part of the baking process.

assetLooseFilePath DecalsFile 

Path to the decals cache file.

assetLooseFilePath EditorFile 

Path to the level file with objects that were removed as part of the baking process. Loaded when the editor is loaded for ease of editing.

assetLooseFilePath ForestFile 

Path to the Forest cache file.

string gameModeName 

Name of the Game Mode to be used with this level.

bool isSubScene 

Is this a sublevel to another Scene.

assetLooseFilePath LevelFile 

Path to the actual level file.

string LevelName 

Human-friendly name for the level.

assetLooseFilePath NavmeshFile 

Path to the navmesh file.

assetLooseFilePath PostFXPresetFile 

Path to the level's postFXPreset.

assetLooseFilePath PreviewImage 

Path to the image used for selection preview.

Public Functions

getDecalsPath()

Gets the full path of the asset's defined decal file.

return:

The string result of the decal path

getLevelPath()

Gets the full path of the asset's defined level file.

return:

The string result of the level path

getPostFXPresetPath()

Gets the full path of the asset's defined postFX preset file.

return:

The string result of the postFX preset path

getPreviewImagePath()

Gets the full path of the asset's defined preview image file.

return:

The string result of the level preview image path

loadDependencies()

Initiates the loading of asset dependencies for this level.

unloadDependencies()

Initiates the unloading of previously loaded asset dependencies for this level.