ImageAsset

consoledoc.h

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Public Attributes

assetLooseFilePath

Path to the image file.

What the main use-case for the image is for.

bool

Is the image in an HDR format? (Currently unused)

bool

Should the image use mips? (Currently unused).

Public Functions

string

Creates an instance of the given GameObject given the asset definition.

string

Creates an instance of the given GameObject given the asset definition.

Detailed Description

UNDOCUMENTED!

Public Attributes

assetLooseFilePath imageFile 

Path to the image file.

ImageAssetType imageType 

What the main use-case for the image is for.

bool isHDRImage 

Is the image in an HDR format? (Currently unused)

bool UseMips 

Should the image use mips? (Currently unused).

Public Functions

getImageInfo()

Creates an instance of the given GameObject given the asset definition.

return:

The GameObject entity created from the asset.

getImagePath()

Creates an instance of the given GameObject given the asset definition.

return:

The GameObject entity created from the asset.