Torque3D Documentation / _generateds / GuiGameListMenuProfile

GuiGameListMenuProfile

consoledoc.h

A GuiControlProfile with additional fields specific to GuiGameListMenuCtrl.

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Public Attributes

int

Padding between the leftmost edge of the control, and the row's left arrow.

Point2I

Position of the lower right corner of the row hit area (relative to row's top left corner)

Point2I

Position of the upper left corner of the row hit area (relative to row's top left corner)

Point2I

Offset from the row's top left corner at which to render the row icon.

int

Padding between the rightmost edge of the control and the row's right arrow.

Point2I

The base size ("width height") of a row.

Detailed Description

A GuiControlProfile with additional fields specific to GuiGameListMenuCtrl.

new GuiGameListMenuProfile()
{
   hitAreaUpperLeft = "10 2";
   hitAreaLowerRight = "190 18";
   iconOffset = "10 2";
   rowSize = "200 20";
   columnSplit = "100";
   rightPad = "4";
   //Properties not specific to this control have been omitted from this example.
};

Public Attributes

int columnSplit 

Padding between the leftmost edge of the control, and the row's left arrow.

Point2I hitAreaLowerRight 

Position of the lower right corner of the row hit area (relative to row's top left corner)

Point2I hitAreaUpperLeft 

Position of the upper left corner of the row hit area (relative to row's top left corner)

Point2I iconOffset 

Offset from the row's top left corner at which to render the row icon.

int rightPad 

Padding between the rightmost edge of the control and the row's right arrow.

Point2I rowSize 

The base size ("width height") of a row.