GroundPlane

consoledoc.h

An infinite plane extending in all direction.

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Plane

float

Square size in meters to which GroundPlane subdivides its geometry.

float

Scale of texture repeat in the U direction.

float

Scale of texture repeat in the V direction.

string
assetIdString

Public Static Attributes

bool

Disables rendering of all instances of this type.

bool

Disables selection of all instances of this type.

Public Functions

void

Intended as a helper to developers and editor scripts.

Detailed Description

An infinite plane extending in all direction.

GroundPlane is useful for setting up simple testing scenes, or it can be placed under an existing scene to keep objects from falling into 'nothing'.

GroundPlane may not be moved or rotated, it is always at the world origin.

Plane

float squareSize 

Square size in meters to which GroundPlane subdivides its geometry.

float scaleU 

Scale of texture repeat in the U direction.

float scaleV 

Scale of texture repeat in the V direction.

string MaterialFile 

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assetIdString MaterialAsset 

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Public Static Attributes

bool isRenderable 

Disables rendering of all instances of this type.

bool isSelectable 

Disables selection of all instances of this type.

Public Functions

postApply()

Intended as a helper to developers and editor scripts.

Force trigger an inspectPostApply. This will transmit material and other fields to client objects.