GroundPlane
An infinite plane extending in all direction.
Plane
float
Square size in meters to which GroundPlane subdivides its geometry.
float
Scale of texture repeat in the U direction.
float
Scale of texture repeat in the V direction.
string
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assetIdString
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Public Static Attributes
bool
Disables rendering of all instances of this type.
bool
Disables selection of all instances of this type.
Public Functions
void
Intended as a helper to developers and editor scripts.
Detailed Description
An infinite plane extending in all direction.
GroundPlane is useful for setting up simple testing scenes, or it can be placed under an existing scene to keep objects from falling into 'nothing'.
GroundPlane may not be moved or rotated, it is always at the world origin.
Plane
float squareSize
Square size in meters to which GroundPlane subdivides its geometry.
float scaleU
Scale of texture repeat in the U direction.
float scaleV
Scale of texture repeat in the V direction.
string MaterialFile
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assetIdString MaterialAsset
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Public Static Attributes
bool isRenderable
Disables rendering of all instances of this type.
bool isSelectable
Disables selection of all instances of this type.
Public Functions
postApply()
Intended as a helper to developers and editor scripts.
Force trigger an inspectPostApply. This will transmit material and other fields to client objects.