GFXInit
Functions for tracking GFX adapters and initializing them into devices.
Public Static Functions
void
Create the NULL graphics device used for testing or headless operation.
int
Return the number of graphics adapters available.
String
getAdapterMode(int index, int modeIndex)
Gets the details of the specified adapter mode.
int
getAdapterModeCount(int index)
Gets the number of modes available on the specified adapter.
String
getAdapterName(int index)
Returns the name of the graphics adapter.
String
getAdapterOutputName(int index)
Returns the name of the graphics adapter's output display device.
float
getAdapterShaderModel(int index)
Returns the supported shader model of the graphics adapter or -1 if the index is bad.
getAdapterType(int index)
Returns the type (D3D11, GL, Null) of a graphics adapter.
int
Returns the index of the default graphics adapter. This is the graphics device which will be used to initialize the engine.
Detailed Description
Functions for tracking GFX adapters and initializing them into devices.
Public Static Functions
createNullDevice()
Create the NULL graphics device used for testing or headless operation.
getAdapterCount()
Return the number of graphics adapters available.
getAdapterMode(int index, int modeIndex)
Gets the details of the specified adapter mode.
Parameters:
index | Index of the adapter to query. |
modeIndex | Index of the mode to get data from. |
A video mode string in the format 'width height fullscreen bitDepth refreshRate aaLevel'.
getAdapterModeCount(int index)
Gets the number of modes available on the specified adapter.
Parameters:
index | Index of the adapter to get modes from. |
The number of video modes supported by the adapter or -1 if the given adapter was not found.
getAdapterName(int index)
Returns the name of the graphics adapter.
Parameters:
index | The index of the adapter. |
getAdapterOutputName(int index)
Returns the name of the graphics adapter's output display device.
Parameters:
index | The index of the adapter. |
getAdapterShaderModel(int index)
Returns the supported shader model of the graphics adapter or -1 if the index is bad.
Parameters:
index | The index of the adapter. |
getAdapterType(int index)
Returns the type (D3D11, GL, Null) of a graphics adapter.
Parameters:
index | The index of the adapter. |
getDefaultAdapterIndex()
Returns the index of the default graphics adapter. This is the graphics device which will be used to initialize the engine.