DecalRoad
A strip shaped decal defined by spine nodes which clips against Terrain objects.
DecalRoad
assetIdString
Material Asset used for rendering.
float
The length in meters of textures mapped to the DecalRoad.
float
Angle in degrees - DecalRoad will subdivided the spline if its curve is greater than this threshold.
int
DecalRoad(s) are rendered in descending renderPriority order.
Internal
string
Do not modify, for internal use.
Public Static Attributes
bool
For use by the Decal Editor.
bool
For use by the Decal Editor.
bool
Disables rendering of all instances of this type.
bool
Disables selection of all instances of this type.
bool
For use by the Decal Editor.
bool
For use by the Decal Editor.
bool
For use by the Decal Editor.
int
For use by the Decal Editor.
bool
For use by the Decal Editor.
Public Functions
void
Intended as a helper to developers and editor scripts.
void
Intended as a helper to developers and editor scripts.
Detailed Description
A strip shaped decal defined by spine nodes which clips against Terrain objects.
DecalRoad is for representing a road or path ( or other inventive things ) across a TerrainBlock. It renders as a decal and is therefore only for features that do not need geometric depth.
The Material assigned to DecalRoad should tile vertically.
DecalRoad
assetIdString MaterialAsset
Material Asset used for rendering.
string Material
Material used for rendering.
float textureLength
The length in meters of textures mapped to the DecalRoad.
float breakAngle
Angle in degrees - DecalRoad will subdivided the spline if its curve is greater than this threshold.
int renderPriority
DecalRoad(s) are rendered in descending renderPriority order.
Internal
string Node
Do not modify, for internal use.
Public Static Attributes
bool discardAll
For use by the Decal Editor.
bool EditorOpen
For use by the Decal Editor.
bool isRenderable
Disables rendering of all instances of this type.
bool isSelectable
Disables selection of all instances of this type.
bool showBatches
For use by the Decal Editor.
bool showRoad
For use by the Decal Editor.
bool showSpline
For use by the Decal Editor.
int updateDelay
For use by the Decal Editor.
bool wireframe
For use by the Decal Editor.
Public Functions
postApply()
Intended as a helper to developers and editor scripts.
Force trigger an inspectPostApply. This will transmit the material and other fields ( not including nodes ) to client objects.
regenerate()
Intended as a helper to developers and editor scripts.
Force DecalRoad to update it's spline and reclip geometry.