BoxEnvironmentProbe
An example scene object which renders a mesh.
Public Static Attributes
bool
Disables rendering of all instances of this type.
bool
Disables selection of all instances of this type.
Public Attributes
float
falloff percent
Detailed Description
An example scene object which renders a mesh.
This class implements a basic SceneObject that can exist in the world at a 3D position and render itself. There are several valid ways to render an object in Torque. This class implements the preferred rendering method which is to submit a MeshRenderInst along with a Material, vertex buffer, primitive buffer, and transform and allow the RenderMeshMgr handle the actual setup and rendering for you.
See the C++ code for implementation details.