Torque3D Documentation / _generateds / AssetImportObject

AssetImportObject

consoledoc.h

Defines properties for an AssetImportObject object. @AssetImportObject is a SimObject derived object intended to act as a stand-in for the to-be imported objects. @It contains important info such as dependencies, if it's been processed, any error/status issues and the originating file @or if it's been programmatically generated as part of the import process.

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Public Attributes

string

What is the asset's name.

string

What type is the importing asset.

string

What is the original, unmodified by processing, asset name.

bool

Is the asset item currently flagged as dirty.

filename

What is the source file path of the importing asset.

bool

Is this specific asset item generated as part of the import process of another item.

string

Specific to ImageAsset type. What is the image asset's suffix type. Options are: Albedo, Normal, Roughness, AO, Metalness, ORMConfig.

bool

Has the asset item been processed.

Specific to ShapeAsset type. Processed information about the shape file. Contains numbers and lists of meshes, materials and animations.

bool

Is this asset item marked to be skipped. If it is, it's usually due to being marked as deleted.

string

What is the current status of this asset item in it's import process.

string

What is the articulated information of the status of the asset. Contains the error or warning log data.

string

If there is a warning or error status, what type is the condition for this asset item.

string

What is the ultimate asset taml file path for this import item.

Detailed Description

Defines properties for an AssetImportObject object. @AssetImportObject is a SimObject derived object intended to act as a stand-in for the to-be imported objects. @It contains important info such as dependencies, if it's been processed, any error/status issues and the originating file @or if it's been programmatically generated as part of the import process.

Public Attributes

string AssetName 

What is the asset's name.

string assetType 

What type is the importing asset.

string cleanAssetName 

What is the original, unmodified by processing, asset name.

bool dirty 

Is the asset item currently flagged as dirty.

filename filePath 

What is the source file path of the importing asset.

bool generatedAsset 

Is this specific asset item generated as part of the import process of another item.

string imageType 

Specific to ImageAsset type. What is the image asset's suffix type. Options are: Albedo, Normal, Roughness, AO, Metalness, ORMConfig.

bool processed 

Has the asset item been processed.

GuiTreeViewCtrl shapeInfo 

Specific to ShapeAsset type. Processed information about the shape file. Contains numbers and lists of meshes, materials and animations.

bool skip 

Is this asset item marked to be skipped. If it is, it's usually due to being marked as deleted.

string status 

What is the current status of this asset item in it's import process.

string statusInfo 

What is the articulated information of the status of the asset. Contains the error or warning log data.

string statusType 

If there is a warning or error status, what type is the condition for this asset item.

string tamlFilePath 

What is the ultimate asset taml file path for this import item.