afxZodiacPlaneData
A datablock that specifies a Zodiac Plane effect.
Public Attributes
A blending style for the zodiac. Possible values: normal, additive, or subtractive.
LinearColorF
A color value for the zodiac.
bool
Controls whether the zodiac-plane's polygons are rendered when viewed from either side. If set to false, the zodiac-plane will only be seen when viewed from the direction it is facing (according to faceDir).
Specifies which direction the zodiac-plane's polygons face. Possible values: up, down, front, back, right, or left.
float
A duration of time in seconds over which the zodiac grows from a zero size to its full size as specified by the radius.
float
A rate in meters-per-second at which the zodiac grows in size. A negative value will shrink the zodiac.
float
The zodiac's radius in scene units.
float
The rate of rotation in degrees-per-second. Zodiacs with a positive rotationRate rotate clockwise, while those with negative values turn counter-clockwise.
float
A duration of time in seconds over which the zodiac shrinks from full size to invisible.
float
The starting angle in degrees of the zodiac's rotation.
filename
An image to use as the zodiac's texture.
bool
Specifies if the zodiac's rotation should be defined by its constrained transformation.
bool
Normal zodiacs have only one degree of freedom, a rotation around the z-axis. Depending on the setting for trackOrientConstraint, this means that the effect's orientation is either ignored or is limited to influencing the zodiac's angle of rotation. By default, zodiac-plane reproduces this limited behavior in order to match normal zodiacs. When useFullTransform is set to true, the zodiac can be arbitrarily oriented.
Detailed Description
A datablock that specifies a Zodiac Plane effect.
afxZodiacData describes a zodiac-like effect called a zodiac plane. It reproduces most of the behavior of normal zodiacs but unlike zodiac decals, it is represented as a flat plane of geometry that can be more flexibly positioned and oriented.
Public Attributes
afxZodiacPlane_BlendType blend
A blending style for the zodiac. Possible values: normal, additive, or subtractive.
LinearColorF color
A color value for the zodiac.
bool doubleSided
Controls whether the zodiac-plane's polygons are rendered when viewed from either side. If set to false, the zodiac-plane will only be seen when viewed from the direction it is facing (according to faceDir).
afxZodiacPlane_FacingType faceDir
Specifies which direction the zodiac-plane's polygons face. Possible values: up, down, front, back, right, or left.
float growInTime
A duration of time in seconds over which the zodiac grows from a zero size to its full size as specified by the radius.
float growthRate
A rate in meters-per-second at which the zodiac grows in size. A negative value will shrink the zodiac.
float radius
The zodiac's radius in scene units.
float rotationRate
The rate of rotation in degrees-per-second. Zodiacs with a positive rotationRate rotate clockwise, while those with negative values turn counter-clockwise.
float shrinkOutTime
A duration of time in seconds over which the zodiac shrinks from full size to invisible.
float startAngle
The starting angle in degrees of the zodiac's rotation.
filename texture
An image to use as the zodiac's texture.
bool trackOrientConstraint
Specifies if the zodiac's rotation should be defined by its constrained transformation.
bool useFullTransform
Normal zodiacs have only one degree of freedom, a rotation around the z-axis. Depending on the setting for trackOrientConstraint, this means that the effect's orientation is either ignored or is limited to influencing the zodiac's angle of rotation. By default, zodiac-plane reproduces this limited behavior in order to match normal zodiacs. When useFullTransform is set to true, the zodiac can be arbitrarily oriented.