AccumulationVolume
An invisible shape that allow objects within it to have an accumulation map.
Internal
Public Static Attributes
bool
Disables rendering of all instances of this type.
bool
Disables selection of all instances of this type.
Public Attributes
filename
Accumulation texture.
Detailed Description
An invisible shape that allow objects within it to have an accumulation map.
AccumulationVolume is used to add additional realism to a scene. It's main use is in outdoor scenes where objects could benefit from overlaying environment accumulation textures such as sand, snow, etc.
Objects within the volume must have accumulation enabled in their material.