Todo List



Detailed Description

Class ITickable

Support processBefore/After and move the GameBase processing over to use ITickable

Member PlatformFont::create (const char *name, dsize_t size, U32 charset=TGE_ANSI_CHARSET)=0

Rethink this so we don't have a private public.

Member SFXEmitter::smRenderPointSize

Currently not implemented.

Member ShapeBase::getCameraTransform (F32 *pos, MatrixF *mat)

Find out what pos does

Member String::insert (SizeType pos, const StringChar *str, SizeType len)

review for error checking

Member String::replace (SizeType pos, SizeType len, const StringChar *str)

review for error checking