x86UNIXFont.h
Engine/source/platformX86UNIX/x86UNIXFont.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _PLATFORMFONT_H_ 25#include "platform/platformFont.h" 26#include "platform/platform.h" 27#endif 28 29#ifndef _X86UNIXFONT_H_ 30#define _X86UNIXFONT_H_ 31// Needed by createFont 32#include <X11/Xlib.h> 33#include <X11/Xutil.h> 34#include <X11/Xos.h> 35#include <X11/Xatom.h> 36 37class x86UNIXFont : public PlatformFont 38{ 39 private: 40 int baseline; 41 int height; 42 StringTableEntry mFontName; 43 public: 44 x86UNIXFont(); 45 virtual ~x86UNIXFont(); 46 47 // PlatformFont virtual methods 48 virtual bool isValidChar(const UTF16 ch) const; 49 virtual bool isValidChar(const UTF8 *str) const; 50 51 inline U32 getFontHeight() const 52 { 53 return height; 54 } 55 56 inline U32 getFontBaseLine() const 57 { 58 return baseline; 59 } 60 61 virtual PlatformFont::CharInfo &getCharInfo(const UTF16 ch) const; 62 virtual PlatformFont::CharInfo &getCharInfo(const UTF8 *str) const; 63 64 virtual bool create(const char *name, dsize_t size, U32 charset = TGE_ANSI_CHARSET); 65}; 66 67#endif 68