Torque3D Documentation / _generateds / win_common_prefix.h

win_common_prefix.h

Engine/source/platformWin32/win_common_prefix.h

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Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24//------------------------------
25//win_common_prefix.h
26//------------------------------
27
28//------------------------------
29// basic build defines
30                                 
31// define our platform
32//#define TARG_WIN32              1
33//#define WIN32                   1
34
35// normally, this should be on for a PC build
36//#define USEASSEMBLYTERRBLEND    1
37
38
39//------------------------------
40// setup compiler-specific flags
41
42// METROWERKS CODEWARRIOR
43//#if __MWERKS__
44//#pragma once
45// we turn this on to use inlined CW6-safe ASM in CWProject builds.
46// ... and thus not require NASM for CWProject building ...
47//#define TARG_INLINED_ASM        1
48//#endif
49
50
51// these are general build flags Torque uses.
52//#define PNG_NO_READ_tIME        1
53//#define PNG_NO_WRITE_TIME       1
54
55//#define NO_MILES_OPENAL         1
56