VSceneObjectTrack.cpp
Engine/source/Verve/Extension/SceneObject/VSceneObjectTrack.cpp
Public Functions
Detailed Description
Public Functions
IMPLEMENT_CONOBJECT(VSceneObjectTrack )
1 2//----------------------------------------------------------------------------- 3// Verve 4// Copyright (C) 2014 - Violent Tulip 5// 6// Permission is hereby granted, free of charge, to any person obtaining a copy 7// of this software and associated documentation files (the "Software"), to 8// deal in the Software without restriction, including without limitation the 9// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 10// sell copies of the Software, and to permit persons to whom the Software is 11// furnished to do so, subject to the following conditions: 12// 13// The above copyright notice and this permission notice shall be included in 14// all copies or substantial portions of the Software. 15// 16// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22// IN THE SOFTWARE. 23//----------------------------------------------------------------------------- 24#include "Verve/Extension/SceneObject/VSceneObjectGroup.h" 25#include "Verve/Extension/SceneObject/VSceneObjectTrack.h" 26 27//----------------------------------------------------------------------------- 28IMPLEMENT_CONOBJECT( VSceneObjectTrack ); 29//----------------------------------------------------------------------------- 30 31VSceneObjectTrack::VSceneObjectTrack( void ) 32{ 33 setLabel( "SceneObjectTrack" ); 34} 35 36//----------------------------------------------------------------------------- 37// 38// Reference Methods. 39// 40//----------------------------------------------------------------------------- 41 42//----------------------------------------------------------------------------- 43// 44// VSceneObjectTrack::getSceneObject(); 45// 46// Returns the parent group's object reference. 47// 48//----------------------------------------------------------------------------- 49VTorque::SceneObjectType *VSceneObjectTrack::getSceneObject( void ) 50{ 51 VSceneObjectGroup *group; 52 if ( !getGroup( group ) ) 53 { 54 // No Group! 55 return NULL; 56 } 57 58 // Return Object. 59 return group->getSceneObject(); 60} 61 62#ifdef VT_EDITOR 63//----------------------------------------------------------------------------- 64// 65// Debug Methods. 66// 67//----------------------------------------------------------------------------- 68 69DefineEngineMethod( VSceneObjectTrack, getSceneObject, S32, (),, "( void ) - Get the object this group references.\n" 70 "@return Returns the SimObjectID for the object." ) 71{ 72 // Fetch Object. 73 VTorque::SceneObjectType *objReference = object->getSceneObject(); 74 75 // Return. 76 return ( objReference ) ? objReference->getId() : 0; 77} 78#endif 79