Torque3D Documentation / _generateds / VSceneObjectTrack.cpp

VSceneObjectTrack.cpp

Engine/source/Verve/Extension/SceneObject/VSceneObjectTrack.cpp

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Detailed Description

Public Functions

IMPLEMENT_CONOBJECT(VSceneObjectTrack )

 1
 2//-----------------------------------------------------------------------------
 3// Verve
 4// Copyright (C) 2014 - Violent Tulip
 5//
 6// Permission is hereby granted, free of charge, to any person obtaining a copy
 7// of this software and associated documentation files (the "Software"), to
 8// deal in the Software without restriction, including without limitation the
 9// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10// sell copies of the Software, and to permit persons to whom the Software is
11// furnished to do so, subject to the following conditions:
12//
13// The above copyright notice and this permission notice shall be included in
14// all copies or substantial portions of the Software.
15//
16// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22// IN THE SOFTWARE.
23//-----------------------------------------------------------------------------
24#include "Verve/Extension/SceneObject/VSceneObjectGroup.h"
25#include "Verve/Extension/SceneObject/VSceneObjectTrack.h"
26
27//-----------------------------------------------------------------------------
28IMPLEMENT_CONOBJECT( VSceneObjectTrack );
29//-----------------------------------------------------------------------------
30
31VSceneObjectTrack::VSceneObjectTrack( void )
32{
33    setLabel( "SceneObjectTrack" );
34}
35
36//-----------------------------------------------------------------------------
37//
38// Reference Methods.
39//
40//-----------------------------------------------------------------------------
41
42//-----------------------------------------------------------------------------
43// 
44// VSceneObjectTrack::getSceneObject();
45// 
46// Returns the parent group's object reference.
47// 
48//-----------------------------------------------------------------------------
49VTorque::SceneObjectType *VSceneObjectTrack::getSceneObject( void )
50{
51    VSceneObjectGroup *group;
52    if ( !getGroup( group ) )
53    {
54        // No Group!
55        return NULL;
56    }
57
58    // Return Object.
59    return group->getSceneObject();
60}
61
62#ifdef VT_EDITOR
63//-----------------------------------------------------------------------------
64//
65// Debug Methods.
66//
67//-----------------------------------------------------------------------------
68
69DefineEngineMethod( VSceneObjectTrack, getSceneObject, S32, (),, "( void ) - Get the object this group references.\n"
70                                                             "@return Returns the SimObjectID for the object." )
71{
72    // Fetch Object.
73    VTorque::SceneObjectType *objReference = object->getSceneObject();
74
75    // Return.
76    return ( objReference ) ? objReference->getId() : 0;
77}
78#endif
79