VSceneObjectGroup.h
Engine/source/Verve/Extension/SceneObject/VSceneObjectGroup.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Verve 4// Copyright (C) 2014 - Violent Tulip 5// 6// Permission is hereby granted, free of charge, to any person obtaining a copy 7// of this software and associated documentation files (the "Software"), to 8// deal in the Software without restriction, including without limitation the 9// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 10// sell copies of the Software, and to permit persons to whom the Software is 11// furnished to do so, subject to the following conditions: 12// 13// The above copyright notice and this permission notice shall be included in 14// all copies or substantial portions of the Software. 15// 16// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22// IN THE SOFTWARE. 23//----------------------------------------------------------------------------- 24#ifndef _VT_VSCENEOBJECTGROUP_H_ 25#define _VT_VSCENEOBJECTGROUP_H_ 26 27#ifndef _VT_VGROUP_H_ 28#include "Verve/Core/VGroup.h" 29#endif 30 31#ifndef _VT_TORQUE_SCENEOBJECT_H_ 32#include "Verve/Torque/TSceneObject.h" 33#endif 34 35//----------------------------------------------------------------------------- 36 37class VSceneObjectGroup : public VGroup 38{ 39 typedef VGroup Parent; 40 41public: 42 43 // Reference Members. 44 45 String mDataReference; 46 VTorque::SceneObjectType *mSceneObject; 47 48public: 49 50 VSceneObjectGroup( void ); 51 52 static void initPersistFields( void ); 53 54 // Reference Methods. 55 56 VTorque::SceneObjectType *getSceneObject( void ); 57 template <class T> inline bool getSceneObject( T *&pSceneObject ) 58 { 59 // Reference Scene Object. 60 pSceneObject = dynamic_cast<T*>( getSceneObject() ); 61 62 // Valid? 63 return ( pSceneObject != NULL ); 64 } 65 66 // Console Declaration. 67 68 DECLARE_CONOBJECT( VSceneObjectGroup ); 69}; 70 71//----------------------------------------------------------------------------- 72 73#endif // _VT_VSCENEOBJECTGROUP_H_ 74