VPathNode.h
Engine/source/Verve/VPath/VPathNode.h
Classes:
class
Public Typedefs
VPathNodeOrientationType
Public Functions
Detailed Description
Public Typedefs
typedef VPathNode::eOrientationType VPathNodeOrientationType
Public Functions
DefineEnumType(VPathNodeOrientationType )
1 2//----------------------------------------------------------------------------- 3// Verve 4// Copyright (C) 2014 - Violent Tulip 5// 6// Permission is hereby granted, free of charge, to any person obtaining a copy 7// of this software and associated documentation files (the "Software"), to 8// deal in the Software without restriction, including without limitation the 9// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 10// sell copies of the Software, and to permit persons to whom the Software is 11// furnished to do so, subject to the following conditions: 12// 13// The above copyright notice and this permission notice shall be included in 14// all copies or substantial portions of the Software. 15// 16// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22// IN THE SOFTWARE. 23//----------------------------------------------------------------------------- 24#ifndef _VT_VPATHNODE_H_ 25#define _VT_VPATHNODE_H_ 26 27#ifndef _GAMEBASE_H_ 28#include "T3D/gameBase/gameBase.h" 29#endif 30 31#ifndef _VNETSTATE_H_ 32#include "VNetState.h" 33#endif 34 35//----------------------------------------------------------------------------- 36 37class VPath; 38class VPathNode 39{ 40public: 41 42 enum eState 43 { 44 k_StateUpdatePosition = BIT( 0 ), 45 k_StateUpdateRotation = BIT( 1 ), 46 k_StateUpdateWeight = BIT( 2 ), 47 48 k_StateUpdateOrientation = BIT( 3 ), 49 50 k_StateCreate = BIT( 4 ), 51 k_StateDelete = BIT( 5 ), 52 53 k_StateUpdate = ( k_StateUpdatePosition | k_StateUpdateRotation | k_StateUpdateWeight | k_StateUpdateOrientation ), 54 55 k_StateInit = ( k_StateCreate | k_StateUpdate ), 56 }; 57 58 enum eOrientationType 59 { 60 k_OrientationFree, 61 k_OrientationToPoint, 62 63 k_OrientationTypeSize, 64 }; 65 66 struct sOrientation 67 { 68 eOrientationType Type; 69 70 // k_OrientationToPoint 71 Point3F Point; 72 }; 73 74protected: 75 76 VPath *mPath; 77 78 VNetState mNetState; 79 80 sOrientation mOrientationMode; 81 82 Point3F mLocalPosition; 83 QuatF mLocalRotation; 84 85 Point3F mWorldPosition; 86 QuatF mWorldRotation; 87 88 F32 mWeight; 89 F32 mLength; 90 91public: 92 93 VPathNode( void ); 94 virtual ~VPathNode( void ); 95 96 // Serialisation Methods. 97 98 virtual U32 packNode( NetConnection *pConnection, BitStream *pStream ); 99 virtual void unpackNode( NetConnection *pConnection, BitStream *pStream ); 100 101 virtual String toString( void ); 102 virtual bool fromString( const String &pString ); 103 104 //------------------------------------------------------------------------- 105 // 106 // Gets 107 // 108 //------------------------------------------------------------------------- 109 110 inline VPath *getPath( void ) const { return mPath; }; 111 112 inline const Point3F &getLocalPosition( void ) const { return mLocalPosition; }; 113 inline const QuatF &getLocalRotation( void ) const { return mLocalRotation; }; 114 115 virtual Point3F getWorldPosition( void ) const; 116 virtual QuatF getWorldRotation( void ) const; 117 virtual MatrixF getWorldTransform( void ) const; 118 119 inline const F32 &getWeight( void ) const { return mWeight; }; 120 inline const F32 &getLength( void ) const { return mLength; }; 121 122 inline const sOrientation &getOrientationMode( void ) const { return mOrientationMode; }; 123 124 //------------------------------------------------------------------------- 125 // 126 // Sets 127 // 128 //------------------------------------------------------------------------- 129 130 inline void setPath( VPath *pPath ) { mPath = pPath; }; 131 132 void setLocalPosition( const Point3F &pPosition ); 133 void setLocalRotation( const QuatF &pRotation ); 134 135 inline void setWorldPosition( const Point3F &pPosition ) { mWorldPosition = pPosition; }; 136 inline void setWorldRotation( const QuatF &pRotation ) { mWorldRotation = pRotation; }; 137 138 void setWeight( const F32 &pWeight ); 139 inline void setLength( const F32 &pLength ) { mLength = pLength; }; 140 141 void setOrientationMode( const eOrientationType &pType ); 142 void setOrientationMode( const eOrientationType &pType, const Point3F &pPoint ); 143 144 void updateWorldData( void ); 145 146 // Net State Methods. 147 148 inline VNetStateInfo *getState( NetConnection *pConnection ) { return mNetState.getState( pConnection ); }; 149 150 inline void setMaskBits( const U32 &pMask ) { mNetState.setMaskBits( pMask ); }; 151 inline void clearMaskBits( const U32 &pMask ) { mNetState.clearMaskBits( pMask ); }; 152 153 inline bool isConnection( NetConnection *pConnection ) { return mNetState.isConnection( pConnection ); }; 154 inline void addConnection( NetConnection *pConnection ) { mNetState.addConnection( pConnection ); }; 155 inline void clearConnection( NetConnection *pConnection ) { mNetState.clearConnection( pConnection ); }; 156 157 // Enum Methods. 158 159 static eOrientationType getOrientationTypeEnum( const char *pLabel ); 160 static StringTableEntry getOrientationTypeLabel( const eOrientationType &pType ); 161}; 162 163//----------------------------------------------------------------------------- 164 165// Define Types. 166typedef VPathNode::eOrientationType VPathNodeOrientationType; 167 168// Declare Enum Types. 169DefineEnumType( VPathNodeOrientationType ); 170 171//----------------------------------------------------------------------------- 172 173#endif // _VT_VPATHNODE_H_ 174