VParticleEffectToggleTrack.cpp
Engine/source/Verve/Extension/ParticleEffect/VParticleEffectToggleTrack.cpp
Public Functions
Detailed Description
Public Functions
IMPLEMENT_CONOBJECT(VParticleEffectToggleTrack )
1 2//----------------------------------------------------------------------------- 3// Verve 4// Copyright (C) 2014 - Violent Tulip 5// 6// Permission is hereby granted, free of charge, to any person obtaining a copy 7// of this software and associated documentation files (the "Software"), to 8// deal in the Software without restriction, including without limitation the 9// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 10// sell copies of the Software, and to permit persons to whom the Software is 11// furnished to do so, subject to the following conditions: 12// 13// The above copyright notice and this permission notice shall be included in 14// all copies or substantial portions of the Software. 15// 16// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22// IN THE SOFTWARE. 23//----------------------------------------------------------------------------- 24#include "Verve/Extension/ParticleEffect/VParticleEffectToggleTrack.h" 25#include "Verve/Extension/ParticleEffect/VParticleEffectToggleEvent.h" 26 27//----------------------------------------------------------------------------- 28IMPLEMENT_CONOBJECT( VParticleEffectToggleTrack ); 29//----------------------------------------------------------------------------- 30 31VParticleEffectToggleTrack::VParticleEffectToggleTrack( void ) 32{ 33 setLabel( "ToggleTrack" ); 34} 35 36//----------------------------------------------------------------------------- 37// 38// Controller Methods. 39// 40//----------------------------------------------------------------------------- 41 42//----------------------------------------------------------------------------- 43// 44// VParticleEffectToggleTrack::onControllerReset( pTime, pForward ); 45// 46// Enable or Disable the particle effect after a reset. 47// 48//----------------------------------------------------------------------------- 49void VParticleEffectToggleTrack::onControllerReset( const S32 &pTime, const bool &pForward ) 50{ 51 // Default Reset. 52 Parent::onControllerReset( pTime, pForward ); 53 54 VParticleEffectToggleEvent *event; 55 VTorque::ParticleEffectType *particleEffect; 56 if ( getSceneObject( particleEffect ) && getPreviousEvent( event ) ) 57 { 58 // Turn On? 59 const bool turnOn = ( event->mEventType == VSharedEnum::k_ActionTurnOn ); 60 61 // Toggle the Particle Effect. 62 VTorque::setParticleEffectOn( particleEffect, turnOn ); 63 } 64} 65