Torque3D Documentation / _generateds / VHumanoidActor.h

VHumanoidActor.h

Engine/source/Verve/VActor/Humanoid/VHumanoidActor.h

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Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Verve
 4// Copyright (C) 2014 - Violent Tulip
 5//
 6// Permission is hereby granted, free of charge, to any person obtaining a copy
 7// of this software and associated documentation files (the "Software"), to
 8// deal in the Software without restriction, including without limitation the
 9// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10// sell copies of the Software, and to permit persons to whom the Software is
11// furnished to do so, subject to the following conditions:
12//
13// The above copyright notice and this permission notice shall be included in
14// all copies or substantial portions of the Software.
15//
16// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22// IN THE SOFTWARE.
23//-----------------------------------------------------------------------------
24#ifndef _VT_VHUMANOIDACTOR_H_
25#define _VT_VHUMANOIDACTOR_H_
26
27#ifndef _VT_VACTOR_H_
28#include "../VActor.h"
29#endif
30
31#ifndef _VT_VHUMANOIDACTORDATA_H_
32#include "VHumanoidActorData.h"
33#endif
34
35#ifndef _VT_VHUMANOIDACTORANIMATIONCONTROLLER_H_
36#include "VHumanoidActorAnimationController.h"
37#endif
38
39#ifndef _VT_VHUMANOIDACTORPHYSICSCONTROLLER_H_
40#include "VHumanoidActorPhysicsController.h"
41#endif
42
43//-----------------------------------------------------------------------------
44
45class VHumanoidActor : public VActor
46{
47    typedef VActor Parent;
48
49protected:
50
51    VHumanoidActorAnimationController   mAnimationController;
52    VHumanoidActorPhysicsController     mPhysicsController;
53
54public:
55
56    VHumanoidActor( void );
57    ~VHumanoidActor( void );
58
59    // Initialisation Methods.
60
61    bool            onNewDataBlock( GameBaseData *pDataBlock, bool pReload );
62
63    // Update Methods.
64
65    void            processTick( const Move *pMove );
66    void            interpolateTick( F32 pDelta );
67    void            advanceTime( F32 pDelta );
68
69    U32             packUpdate( NetConnection *pConnection, U32 pMask, BitStream *pStream );
70    void            unpackUpdate( NetConnection *pConnection, BitStream *pStream );
71
72    // Animation Methods.
73
74    bool                         initAnimationController( void );
75    VActorAnimationController   *getAnimationController( void );
76
77    // Physics Methods.
78
79    bool                         initPhysicsController( void );
80    VActorPhysicsController     *getPhysicsController( void );
81
82    DECLARE_CONOBJECT( VHumanoidActor );
83};
84
85#endif // _VT_VHUMANOIDACTOR_H_
86