variableInspector.h
Engine/source/gui/editor/inspector/variableInspector.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _GUI_VARIABLEINSPECTOR_H_ 25#define _GUI_VARIABLEINSPECTOR_H_ 26 27#ifndef _GUI_INSPECTOR_H_ 28#include "gui/editor/guiInspector.h" 29#endif 30#ifndef _GUI_INSPECTOR_VARIABLEGROUP_H_ 31#include "gui/editor/inspector/variableGroup.h" 32#endif 33 34 35class GuiVariableInspector : public GuiInspector 36{ 37 typedef GuiInspector Parent; 38 39public: 40 41 GuiVariableInspector(); 42 virtual ~GuiVariableInspector(); 43 44 DECLARE_CONOBJECT( GuiVariableInspector ); 45 DECLARE_CATEGORY( "Gui Editor" ); 46 47 virtual void inspectObject( SimObject *object ) {} 48 49 virtual void loadVars( String searchString ); 50 51 void update(); 52 53 void startGroup(const char* name); 54 void endGroup(); 55 void setGroupExpanded(const char* groupName, bool isExpanded); 56 void setGroupsExpanded(bool isExpanded); 57 58 void addField(const char* name, const char* label, const char* typeName, const char* description, 59 const char* defaultValue, const char* dataValues, const char* callbackName, SimObject* ownerObj); 60 void addCallbackField(const char* name, const char* label, const char* typeName, const char* description, 61 const char* defaultValue, const char* dataValues, const char* callbackName, SimObject* ownerObj); 62 void setFieldEnabled(const char* name, bool enabled); 63 void clearFields(); 64 65 void setAutoUpdate(bool doAutoUpdate) { mAutoUpdate = doAutoUpdate; } 66 67protected: 68 69 Vector<VariableField> mFields; 70 71 String mCurrentGroup; 72 73 bool mAutoUpdate; 74 75}; 76 77#endif // _GUI_VARIABLEINSPECTOR_H_ 78