variableField.h
Engine/source/gui/editor/inspector/variableField.h
Classes:
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _GUI_INSPECTOR_VARIABLEFIELD_H_ 25#define _GUI_INSPECTOR_VARIABLEFIELD_H_ 26 27#ifndef _GUI_INSPECTOR_FIELD_H_ 28#include "gui/editor/inspector/field.h" 29#endif 30 31class GuiInspectorGroup; 32class GuiInspector; 33 34 35class GuiInspectorVariableField : public GuiInspectorField 36{ 37 friend class GuiInspectorField; 38 39public: 40 41 typedef GuiInspectorField Parent; 42 43 GuiInspectorVariableField(); 44 virtual ~GuiInspectorVariableField(); 45 46 DECLARE_CONOBJECT( GuiInspectorVariableField ); 47 DECLARE_CATEGORY( "Gui Editor" ); 48 49 virtual bool onAdd(); 50 51 52 virtual void setValue( const char* newValue ); 53 virtual const char* getValue() { return NULL; } 54 virtual void updateValue(); 55 virtual void setData( const char* data, bool callbacks = true ); 56 virtual const char* getData( U32 inspectObjectIndex = 0 ); 57 virtual void updateData() {}; 58 59protected: 60 StringTableEntry mVariableName; 61 StringTableEntry mSetCallbackName; 62 SimObject* mOwnerObject; 63}; 64 65#endif // _GUI_INSPECTOR_VARIABLEFIELD_H_ 66