Torque3D Documentation / _generateds / tVectorSpecializations.h

tVectorSpecializations.h

Engine/source/core/util/tVectorSpecializations.h

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 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _TVECTORSPEC_H_
25#define _TVECTORSPEC_H_
26
27#ifndef _TVECTOR_H_
28#include "core/util/tVector.h"
29#endif
30
31// Not exactly a specialization, just a vector to use when speed is a concern
32template<class T>
33class FastVector : public Vector<T>
34{
35public:
36   // This method was re-written to prevent load-hit-stores during the simple-case.
37   void push_back_noresize(const T &x)
38   {
39#ifdef TORQUE_DEBUG
40      AssertFatal(Vector<T>::mElementCount < Vector<T>::mArraySize, "use of push_back_noresize requires that you reserve enough space in the FastVector");
41#endif
42      Vector<T>::mArray[Vector<T>::mElementCount++] = x;
43   }
44};
45
46#endif //_TVECTORSPEC_H_
47
48