tsMeshIntrinsics.sse.cpp
Engine/source/ts/arch/tsMeshIntrinsics.sse.cpp
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23#include "ts/tsMesh.h" 24 25#if (defined( TORQUE_CPU_X86 ) || defined( TORQUE_CPU_X64 )) 26#include "ts/tsMeshIntrinsics.h" 27#include <xmmintrin.h> 28 29void zero_vert_normal_bulk_SSE(const dsize_t count, U8 * __restrict const outPtr, const dsize_t outStride) 30{ 31 // A U8 * version of the in/out pointer 32 char *outData = reinterpret_cast<char *>(outPtr); 33 34 __m128 vPos; 35 __m128 vNrm; 36 __m128 vMask; 37 38 const __m128 _point3f_zero_mask = { 0.0f, 0.0f, 0.0f, 1.0f }; 39 vMask = _mm_load_ps((const F32*)&_point3f_zero_mask); 40 41 // pre-populate cache 42 for(S32 i = 0; i < 8; i++) 43 _mm_prefetch(reinterpret_cast<const char *>(outData + outStride * i), _MM_HINT_T0); 44 45 for(S32 i = 0; i < count; i++) 46 { 47 TSMesh::__TSMeshVertexBase *curElem = reinterpret_cast<TSMesh::__TSMeshVertexBase *>(outData); 48 49 // prefetch 8 items ahead (should really detect cache size or something) 50 _mm_prefetch(reinterpret_cast<const char *>(outData + outStride * 8), _MM_HINT_T0); 51 52 // load 53 vPos = _mm_load_ps(curElem->_vert); 54 vNrm = _mm_load_ps(curElem->_normal); 55 56 // mask 57 vPos = _mm_mul_ps(vPos, _point3f_zero_mask); 58 vNrm = _mm_mul_ps(vNrm, _point3f_zero_mask); 59 60 // store 61 _mm_store_ps(curElem->_vert, vPos); 62 _mm_store_ps(curElem->_normal, vNrm); 63 64 // update output pointer 65 outData += outStride; 66 } 67} 68 69//------------------------------------------------------------------------------ 70 71#endif // TORQUE_CPU_X86 72