tNamedFactory.h
Engine/source/core/util/tNamedFactory.h
Classes:
class
A helper template class for registering creation methods to name strings.
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _TFACTORY_H_ 25#define _TFACTORY_H_ 26 27#ifndef _TDICTIONARY_H_ 28#include "core/util/tDictionary.h" 29#endif 30#ifndef _TORQUE_STRING_H_ 31#include "core/util/str.h" 32#endif 33 34 35/// A helper template class for registering creation 36/// methods to name strings. 37template <typename Type> 38class NamedFactory 39{ 40protected: 41 42 typedef Type*(*FactorySig)(); 43 44 typedef Map<String,FactorySig> FactoryMap; 45 46 /// 47 static FactoryMap& getFactoryMap() 48 { 49 static FactoryMap theMap; 50 return theMap; 51 } 52 53public: 54 55 /// Add a new creation method to the factory. 56 static void add( const char *name, FactorySig func ) 57 { 58 getFactoryMap().insert( name, func ); 59 } 60 61 /// Create an object instance by name. 62 static Type* create( const char *name ) 63 { 64 typename FactoryMap::Iterator iter = getFactoryMap().find( name ); 65 if ( iter == getFactoryMap().end() ) 66 return NULL; 67 68 return iter->value(); 69 } 70 71 /// Create an object instance of the first entry in the factory. 72 static Type* create() 73 { 74 typename FactoryMap::Iterator iter = getFactoryMap().begin(); 75 if ( iter == getFactoryMap().end() ) 76 return NULL; 77 78 return iter->value(); 79 } 80}; 81 82 83#endif //_TFACTORY_H_ 84 85