tickCache.h
Engine/source/T3D/gameBase/tickCache.h
Classes:
class
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _TICKCACHE_H_ 25#define _TICKCACHE_H_ 26 27#ifndef _PLATFORM_H_ 28#include "platform/platform.h" 29#endif 30 31struct Move; 32 33struct TickCacheEntry 34{ 35 enum { MaxPacketSize=140 }; 36 37 U8 packetData[MaxPacketSize]; 38 TickCacheEntry * next; 39 Move * move; 40 41 // If you want to assign moves to tick cache for later playback, allocate them here 42 Move * allocateMove(); 43}; 44 45struct TickCacheHead; 46 47class TickCache 48{ 49public: 50 TickCache(); 51 ~TickCache(); 52 53 TickCacheEntry * addCacheEntry(); 54 void dropOldest(); 55 void dropNextOldest(); 56 void ageCache(S32 numToAge, S32 len); 57 void setCacheSize(S32 len); 58 void beginCacheList(); 59 TickCacheEntry * incCacheList(bool addIfNeeded=true); 60 61private: 62 TickCacheHead * mTickCacheHead; 63}; 64 65inline TickCache::TickCache() 66{ 67 mTickCacheHead = NULL; 68} 69 70#endif // _TICKCACHE_H_ 71