threadTest.cpp

Engine/source/platform/threads/test/threadTest.cpp

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Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2014 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifdef TORQUE_TESTS_ENABLED
25#include "testing/unitTesting.h"
26#include "platform/threads/thread.h"
27
28TEST(Thread, CallbackAPI)
29{
30#define VALUE_TO_SET 10
31
32   // This struct exists just so we can define run as a local function.
33   struct thread
34   {
35      // Do some work we can observe.
36      static void body(void* arg)
37      {
38         U32* value = reinterpret_cast<U32*>(arg);
39         *value = VALUE_TO_SET;
40      }
41   };
42
43   // Test most basic Thread API functions.
44   U32 value = ~VALUE_TO_SET;
45   Thread thread(&thread::body, reinterpret_cast<void*>(&value));
46   thread.start();
47   EXPECT_TRUE(thread.isAlive());
48   thread.join();
49   EXPECT_FALSE(thread.isAlive());
50
51   EXPECT_EQ(value, VALUE_TO_SET)
52      << "Thread did not set expected value!";
53
54#undef VALUE_TO_SET
55}
56
57TEST(Thread, InheritanceAPI)
58{
59#define VALUE_TO_SET 10
60
61   // This struct exists just so we can define run as a local function.
62   struct thread : public Thread
63   {
64      U32* mPtr;
65      thread(U32* ptr): mPtr(ptr) {}
66
67      // Do some work we can observe.
68      virtual void run(void*)
69      {
70         *mPtr = VALUE_TO_SET;
71      }
72   };
73
74   // Test most basic Thread API functions.
75   U32 value = ~VALUE_TO_SET;
76   thread thread(&value);
77   thread.start();
78   EXPECT_TRUE(thread.isAlive());
79   thread.join();
80   EXPECT_FALSE(thread.isAlive());
81
82   EXPECT_EQ(value, VALUE_TO_SET)
83      << "Thread did not set expected value!";
84
85#undef VALUE_TO_SET
86}
87
88#endif
89