threadPoolTest.cpp
Engine/source/platform/threads/test/threadPoolTest.cpp
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2014 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifdef TORQUE_TESTS_ENABLED 25#include "testing/unitTesting.h" 26#include "platform/threads/threadPool.h" 27#include "console/console.h" 28#include "core/util/tVector.h" 29 30FIXTURE(ThreadPool) 31{ 32public: 33 // Represents a single unit of work. In this test we just set an element in 34 // a result vector. 35 struct TestItem : public ThreadPool::WorkItem 36 { 37 U32 mIndex; 38 Vector<U32>& mResults; 39 TestItem(U32 index, Vector<U32>& results) 40 : mIndex(index), mResults(results) {} 41 42 protected: 43 virtual void execute() 44 { 45 mResults[mIndex] = mIndex; 46 } 47 }; 48 49 // A worker that delays for some time. We'll use this to test the ThreadPool's 50 // synchronous and asynchronous operations. 51 struct DelayItem : public ThreadPool::WorkItem 52 { 53 U32 ms; 54 DelayItem(U32 _ms) : ms(_ms) {} 55 56 protected: 57 virtual void execute() 58 { 59 Platform::sleep(ms); 60 } 61 }; 62}; 63 64TEST_FIX(ThreadPool, BasicAPI) 65{ 66 // Construct the vector of results from the work items. 67 const U32 numItems = 100; 68 Vector<U32> results(__FILE__, __LINE__); 69 results.setSize(numItems); 70 for (U32 i = 0; i < numItems; i++) 71 results[i] = U32(-1); 72 73 // Launch the work items. 74 ThreadPool* pool = &ThreadPool::GLOBAL(); 75 for (U32 i = 0; i < numItems; i++) 76 { 77 ThreadSafeRef<TestItem> item(new TestItem(i, results)); 78 pool->queueWorkItem(item); 79 } 80 81 pool->waitForAllItems(); 82 83 // Verify. 84 for (U32 i = 0; i < numItems; i++) 85 EXPECT_EQ(results[i], i) << "result mismatch"; 86 results.clear(); 87} 88 89TEST_FIX(ThreadPool, Asynchronous) 90{ 91 const U32 delay = 500; //ms 92 93 // Launch a single delaying work item. 94 ThreadPool* pool = &ThreadPool::GLOBAL(); 95 ThreadSafeRef<DelayItem> item(new DelayItem(delay)); 96 pool->queueWorkItem(item); 97 98 // The thread should not yet be finished. 99 EXPECT_EQ(false, item->hasExecuted()); 100 101 // Wait til the item should have completed. 102 Platform::sleep(delay * 2); 103 104 EXPECT_EQ(true, item->hasExecuted()); 105} 106 107TEST_FIX(ThreadPool, Synchronous) 108{ 109 const U32 delay = 500; //ms 110 111 // Launch a single delaying work item. 112 ThreadPool* pool = &ThreadPool::GLOBAL(); 113 ThreadSafeRef<DelayItem> item(new DelayItem(delay)); 114 pool->queueWorkItem(item); 115 116 // Wait for the item to complete. 117 pool->waitForAllItems(); 118 119 EXPECT_EQ(true, item->hasExecuted()); 120} 121 122#endif 123