terrMaterial.h

Engine/source/terrain/terrMaterial.h

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Classes:

class

The TerrainMaterial class orginizes the material settings for a single terrain material layer.

Detailed Description

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#ifndef _TERRMATERIAL_H_
 25#define _TERRMATERIAL_H_
 26
 27#ifndef _SIMBASE_H_
 28#include "console/simBase.h"
 29#endif
 30
 31#include "T3D/assets/ImageAsset.h"
 32
 33/// The TerrainMaterial class orginizes the material settings 
 34/// for a single terrain material layer.
 35class TerrainMaterial : public SimObject
 36{
 37   typedef SimObject Parent;
 38
 39protected:
 40
 41   ///
 42  //FileName mDiffuseMap;
 43
 44   //AssetPtr<ImageAsset> mDiffuseAsset;
 45
 46   DECLARE_TEXTUREMAP(TerrainMaterial, DiffuseMap);
 47
 48   /// The size of the diffuse base map in meters 
 49   /// used to generate its texture coordinates.
 50   F32 mDiffuseSize;
 51
 52   ///
 53   DECLARE_TEXTUREMAP(TerrainMaterial, NormalMap);
 54
 55   ///
 56   DECLARE_TEXTUREMAP(TerrainMaterial, DetailMap);
 57   
 58   /// The size of the detail map in meters used
 59   /// to generate the texture coordinates for the
 60   /// detail and normal maps.
 61   F32 mDetailSize;
 62
 63   /// 
 64   F32 mDetailStrength;
 65
 66   /// 
 67   F32 mDetailDistance;
 68
 69   ///
 70   DECLARE_TEXTUREMAP(TerrainMaterial, ORMConfigMap);
 71
 72   bool mIsSRGB;
 73   bool mInvertRoughness;
 74
 75   /// Normally the detail is projected on to the xy 
 76   /// coordinates of the terrain.  If this flag is true
 77   /// then this detail is projected along the xz and yz
 78   /// planes.
 79   bool mSideProjection;
 80
 81   DECLARE_TEXTUREMAP(TerrainMaterial, MacroMap);
 82   F32 mMacroSize;
 83   F32 mMacroStrength;
 84   F32 mMacroDistance;
 85
 86   ///
 87   F32 mParallaxScale;
 88
 89   /// Depth for blending the textures using the new
 90   /// blending method. Higher numbers = larger blend
 91   /// radius.
 92   F32 mBlendDepth;
 93
 94   F32 mBlendContrast;
 95
 96public:
 97
 98   TerrainMaterial();
 99   virtual ~TerrainMaterial();
100
101   bool onAdd();
102   static void initPersistFields();
103
104   DECLARE_CONOBJECT( TerrainMaterial );
105
106   /// This method locates the TerrainMaterial if it exists, tries 
107   /// to create a new one if a valid texture path was passed, or
108   /// returns a debug material if all else fails.
109   static TerrainMaterial* findOrCreate( const char *nameOrPath );
110
111   /// Returns the default warning terrain material used when
112   /// a material is not found or defined.
113   static TerrainMaterial* getWarningMaterial();
114
115   F32 getDiffuseSize() const { return mDiffuseSize; }
116
117   F32 getDetailSize() const { return mDetailSize; }
118
119   F32 getDetailStrength() const { return mDetailStrength; }
120
121   F32 getDetailDistance() const { return mDetailDistance; }
122
123   F32 getMacroSize() const { return mMacroSize; }
124
125   F32 getMacroDistance() const { return mMacroDistance; }
126
127   F32 getMacroStrength() const { return mMacroStrength; }
128
129   bool useSideProjection() const { return mSideProjection; }
130
131   F32 getParallaxScale() const { return mParallaxScale; }
132
133   F32 getBlendDepth() const { return mBlendDepth; }
134
135   F32 getBlendContrast() const { return mBlendContrast; }
136
137   bool getIsSRGB() const { return mIsSRGB; }
138
139   bool getInvertRoughness() const { return mInvertRoughness; }
140
141};
142
143#endif // _TERRMATERIAL_H_
144