tempAlloc.h

Engine/source/util/tempAlloc.h

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 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _TEMPALLOC_H_
25#define _TEMPALLOC_H_
26
27#ifndef _PLATFORM_H_
28#  include "platform/platform.h"
29#endif
30
31
32template< typename T >
33struct TempAlloc
34{
35   T* ptr;
36   U32 size;
37
38   TempAlloc()
39      : size( 0 ), ptr( 0 ) {}
40   TempAlloc( U32 size )
41      : size( size )
42   {
43      ptr = ( T* ) dMalloc( size * sizeof( T ) );
44   }
45   ~TempAlloc()
46   {
47      if( ptr )
48         dFree( ptr );
49   }
50   operator T*()
51   {
52      return ptr;
53   }
54
55private:
56   // Not safe.
57   TempAlloc( const TempAlloc& ) {}
58};
59
60#endif // _TEMPALLOC_H_
61