tempAlloc.h
Engine/source/util/tempAlloc.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _TEMPALLOC_H_ 25#define _TEMPALLOC_H_ 26 27#ifndef _PLATFORM_H_ 28# include "platform/platform.h" 29#endif 30 31 32template< typename T > 33struct TempAlloc 34{ 35 T* ptr; 36 U32 size; 37 38 TempAlloc() 39 : size( 0 ), ptr( 0 ) {} 40 TempAlloc( U32 size ) 41 : size( size ) 42 { 43 ptr = ( T* ) dMalloc( size * sizeof( T ) ); 44 } 45 ~TempAlloc() 46 { 47 if( ptr ) 48 dFree( ptr ); 49 } 50 operator T*() 51 { 52 return ptr; 53 } 54 55private: 56 // Not safe. 57 TempAlloc( const TempAlloc& ) {} 58}; 59 60#endif // _TEMPALLOC_H_ 61