tcpObject.h

Engine/source/app/net/tcpObject.h

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Detailed Description

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#ifndef _TCPOBJECT_H_
 25#define _TCPOBJECT_H_
 26
 27#ifndef _SIMBASE_H_
 28#include "console/simBase.h"
 29#endif
 30
 31#include "platform/platformNet.h"
 32
 33class TCPObject : public SimObject
 34{
 35public:
 36   enum State {Disconnected, DNSResolved, Connected, Listening };
 37
 38   DECLARE_CALLBACK(void, onConnectionRequest, (const char* address, const char* ID));
 39   DECLARE_CALLBACK(void, onLine, (const char* line));
 40   DECLARE_CALLBACK(bool, onPacket, (const char* data));
 41   DECLARE_CALLBACK(void, onEndReceive, ());
 42   DECLARE_CALLBACK(void, onDNSResolved,());
 43   DECLARE_CALLBACK(void, onDNSFailed, ());
 44   DECLARE_CALLBACK(void, onConnected, ());
 45   DECLARE_CALLBACK(void, onConnectFailed, ());
 46   DECLARE_CALLBACK(void, onDisconnect, ());
 47
 48private:
 49   NetSocket mTag;
 50   TCPObject *mNext;
 51   enum { TableSize = 256, TableMask = 0xFF };
 52   static TCPObject *table[TableSize];
 53   State mState;
 54
 55protected:
 56   typedef SimObject Parent;
 57   U8 *mBuffer;
 58   U32 mBufferSize;
 59   U16 mPort;
 60
 61public:
 62   TCPObject();
 63   virtual ~TCPObject();
 64
 65   void parseLine(U8 *buffer, U32 *start, U32 bufferLen);
 66   bool finishLastLine();
 67   bool isBufferEmpty();
 68   void emptyBuffer();
 69
 70   static TCPObject *find(NetSocket tag);
 71
 72   // onReceive gets called continuously until all bytes are processed
 73   // return # of bytes processed each time.
 74   virtual U32 onReceive(U8 *buffer, U32 bufferLen); // process a buffer of raw packet data
 75   virtual bool processLine(UTF8 *line); // process a complete line of text... default action is to call into script
 76   virtual void onDNSResolved();
 77   virtual void onDNSFailed();
 78   virtual void onConnected();
 79   virtual void onConnectFailed();
 80   virtual void onConnectionRequest(const NetAddress *addr, U32 connectId);
 81   virtual void onDisconnect();
 82   void connect(const char *address);
 83   void listen(U16 port);
 84   void disconnect();
 85   State getState() { return mState; }
 86
 87   bool processArguments(S32 argc, ConsoleValueRef *argv);
 88   void send(const U8 *buffer, U32 bufferLen);
 89
 90   ///Send an entire file over tcp
 91   ///@arg fileName Full path to file you want to send
 92   ///@return true if file was sent, false if not (file doesn't exist)
 93   bool sendFile(const char* fileName);
 94
 95   void addToTable(NetSocket newTag);
 96   void removeFromTable();
 97
 98   void setPort(U16 port) { mPort = port; }
 99
100   bool onAdd();
101
102   DECLARE_CONOBJECT(TCPObject);
103
104};
105
106
107#endif  // _H_TCPOBJECT_
108