tamlWriteNode.h
Engine/source/persistence/taml/tamlWriteNode.h
Classes:
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2013 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _TAML_WRITE_NODE_H_ 25#define _TAML_WRITE_NODE_H_ 26 27#ifndef _TAML_CUSTOM_H_ 28#include "persistence/taml/tamlCustom.h" 29#endif 30 31#ifndef _SIMBASE_H_ 32#include "console/simBase.h" 33#endif 34 35#ifndef _VECTOR_H_ 36#include "core/util/tVector.h" 37#endif 38 39//----------------------------------------------------------------------------- 40 41class TamlCallbacks; 42 43//----------------------------------------------------------------------------- 44 45class TamlWriteNode 46{ 47public: 48 class FieldValuePair 49 { 50 public: 51 FieldValuePair( StringTableEntry name, const char* pValue ) 52 { 53 // Set the field name. 54 mName = name; 55 56 // Allocate and copy the value. 57 dsize_t valueLen = dStrlen(pValue) + 1; 58 mpValue = new char[ valueLen ]; 59 dStrcpy( (char *)mpValue, pValue, valueLen ); 60 } 61 62 63 StringTableEntry mName; 64 const char* mpValue; 65 }; 66 67public: 68 TamlWriteNode() 69 { 70 // NOTE: This MUST be done before the state is reset otherwise we'll be touching uninitialized stuff. 71 mRefToNode = NULL; 72 mpSimObject = NULL; 73 mpTamlCallbacks = NULL; 74 mpObjectName = NULL; 75 mChildren = NULL; 76 77 resetNode(); 78 } 79 80 void set( SimObject* pSimObject ) 81 { 82 // Sanity! 83 AssertFatal( pSimObject != NULL, "Cannot set a write node with a NULL sim object." ); 84 85 // Reset the node. 86 resetNode(); 87 88 // Set sim object. 89 mpSimObject = pSimObject; 90 91 // Fetch name. 92 const char* pObjectName = pSimObject->getName(); 93 94 // Assign name usage. 95 if ( pObjectName != NULL && 96 pObjectName != StringTable->EmptyString() && 97 dStrlen( pObjectName ) > 0 ) 98 { 99 mpObjectName = pObjectName; 100 } 101 102 // Find Taml callbacks. 103 mpTamlCallbacks = dynamic_cast<TamlCallbacks*>( mpSimObject ); 104 } 105 106 void resetNode( void ); 107 108 U32 mRefId; 109 TamlWriteNode* mRefToNode; 110 SimObject* mpSimObject; 111 TamlCallbacks* mpTamlCallbacks; 112 const char* mpObjectName; 113 Vector<TamlWriteNode::FieldValuePair*> mFields; 114 Vector<TamlWriteNode*>* mChildren; 115 TamlCustomNodes mCustomNodes; 116}; 117 118#endif // _TAML_WRITE_NODE_H_ 119