tamlWriteNode.cpp
Engine/source/persistence/taml/tamlWriteNode.cpp
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2013 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#include "persistence/taml/tamlWriteNode.h" 25 26// Debug Profiling. 27#include "platform/profiler.h" 28 29//----------------------------------------------------------------------------- 30 31void TamlWriteNode::resetNode( void ) 32{ 33 // Debug Profiling. 34 PROFILE_SCOPE(TamlWriteNode_ResetNode); 35 36 // Clear fields. 37 for( Vector<TamlWriteNode::FieldValuePair*>::iterator itr = mFields.begin(); itr != mFields.end(); ++itr ) 38 { 39 delete (*itr)->mpValue; 40 } 41 mFields.clear(); 42 43 // Clear children. 44 if ( mChildren != NULL ) 45 { 46 for( Vector<TamlWriteNode*>::iterator itr = mChildren->begin(); itr != mChildren->end(); ++itr ) 47 { 48 (*itr)->resetNode(); 49 } 50 51 mChildren->clear(); 52 delete mChildren; 53 mChildren = NULL; 54 } 55 56 mRefId = 0; 57 mRefToNode = NULL; 58 mChildren = NULL; 59 mpObjectName = NULL; 60 mpSimObject = NULL; 61 62 // Reset callbacks. 63 mpTamlCallbacks = NULL; 64 65 // Reset custom nodes. 66 mCustomNodes.resetState(); 67} 68