Torque3D Documentation / _generateds / tamlAssetDeclaredUpdateVisitor.h

tamlAssetDeclaredUpdateVisitor.h

Engine/source/assets/tamlAssetDeclaredUpdateVisitor.h

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Detailed Description

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2013 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#ifndef _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
 25#define _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
 26
 27#ifndef _TAML_VISITOR_H_
 28#include "persistence/taml/tamlVisitor.h"
 29#endif
 30
 31#ifndef _TAML_PARSER_H_
 32#include "persistence\/taml/tamlParser.h"
 33#endif
 34
 35#ifndef _ASSET_FIELD_TYPES_H_
 36#include "assets/assetFieldTypes.h"
 37#endif
 38
 39// Debug Profiling.
 40#include "platform/profiler.h"
 41
 42//-----------------------------------------------------------------------------
 43
 44class TamlAssetDeclaredUpdateVisitor : public TamlVisitor
 45{
 46private:    
 47    StringTableEntry mAssetIdFrom;
 48    StringTableEntry mAssetIdTo;
 49    StringTableEntry mAssetNameFrom;
 50    StringTableEntry mAssetNameTo;
 51
 52public:
 53    TamlAssetDeclaredUpdateVisitor():
 54       mAssetIdFrom(StringTable->EmptyString()), mAssetIdTo(StringTable->EmptyString()),
 55       mAssetNameFrom(StringTable->EmptyString()), mAssetNameTo(StringTable->EmptyString()) {}
 56
 57    virtual ~TamlAssetDeclaredUpdateVisitor() {}
 58
 59    void setAssetIdFrom( const char* pAssetIdFrom )
 60    {
 61        // Sanity!
 62        AssertFatal( pAssetIdFrom != NULL, "Asset Id from cannot be NULL." );
 63
 64        // Reset asset Id.
 65        mAssetIdFrom = StringTable->EmptyString();
 66        mAssetNameFrom = StringTable->EmptyString();
 67
 68        // Is asset Id the correct format?
 69        if ( StringUnit::getUnitCount( pAssetIdFrom, ASSET_SCOPE_TOKEN ) != 2 )
 70        {
 71            // No, so warn.
 72            Con::warnf( "TamlAssetDeclaredUpdateVisitor::setAssetIdFrom() - Cannot use asset Id '%s' as it is not the correct format.", pAssetIdFrom );
 73            return;
 74        }
 75
 76        // Set asset Id.
 77        mAssetIdFrom = StringTable->insert( pAssetIdFrom );
 78        mAssetNameFrom = StringTable->insert( StringUnit::getUnit( pAssetIdFrom, 1, ASSET_SCOPE_TOKEN ) );
 79    }
 80    StringTableEntry getAssetIdFrom( void ) const { return mAssetIdFrom; }
 81
 82    void setAssetIdTo( const char* pAssetIdTo )
 83    {
 84        // Sanity!
 85        AssertFatal( pAssetIdTo != NULL, "Asset Id to cannot be NULL." );
 86
 87        // Reset asset Id.
 88        mAssetIdTo = StringTable->EmptyString();
 89        mAssetNameTo = StringTable->EmptyString();
 90
 91        // Is asset Id the correct format?
 92        if ( StringUnit::getUnitCount( pAssetIdTo, ASSET_SCOPE_TOKEN ) != 2 )
 93        {
 94            // No, so warn.
 95            Con::warnf( "TamlAssetDeclaredUpdateVisitor::setAssetIdTo() - Cannot use asset Id '%s' as it is not the correct format.", pAssetIdTo );
 96            return;
 97        }
 98
 99        // Set asset Id.
100        mAssetIdTo = StringTable->insert( pAssetIdTo );
101        mAssetNameTo = StringTable->insert( StringUnit::getUnit( pAssetIdTo, 1, ASSET_SCOPE_TOKEN ) );
102    }
103    const char* getAssetIdTo( void ) const { return mAssetIdTo; }
104
105    virtual bool wantsPropertyChanges( void ) { return true; }
106    virtual bool wantsRootOnly( void ) { return true; }
107
108    virtual bool visit( const TamlParser& parser, TamlVisitor::PropertyState& propertyState )
109    {
110        // Debug Profiling.
111        PROFILE_SCOPE(TamlAssetDeclaredUpdateVisitor_Visit);
112
113        // Finish if not the asset name field.
114        if ( propertyState.getPropertyName() != assetNameField )
115            return true;
116
117        // Is this the asset Id we're looking for?
118        if ( dStricmp( propertyState.getPropertyValue(), mAssetNameFrom ) != 0 )
119        {
120            // No, so warn.
121            Con::warnf("Cannot rename asset Name '%s' to asset Name '%s' as the declared asset Name was %s",
122                mAssetNameFrom, mAssetNameTo, propertyState.getPropertyValue() );
123
124            // Stop processing!
125            return false;
126        }
127
128        // Assign new value.
129        propertyState.updatePropertyValue( mAssetNameTo );
130
131        // Stop processing!
132        return false;
133    }
134};
135
136#endif // _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
137