stringUnit.h

Engine/source/core/strings/stringUnit.h

More...

Namespaces:

namespace

These functions are used for chunking up strings by delimiter.

Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _STRINGUNIT_H_
25#define _STRINGUNIT_H_
26
27#include "platform/types.h"
28
29/// These functions are used for chunking up strings by delimiter.
30/// Especially useful for handling TorqueScript space-delimited fields
31namespace StringUnit
32{
33   const char *getUnit(const char *string, U32 index, const char *set, char* buffer = 0, U32 bufferSize = 0);
34   const char *getUnits(const char *string, S32 startIndex, S32 endIndex, const char *set);
35   U32 getUnitCount(const char *string, const char *set);
36   const char* setUnit(const char *string, U32 index, const char *replace, const char *set);
37   const char* removeUnit(const char *string, U32 index, const char *set);
38};
39
40#endif
41