stored.cpp
Engine/source/core/util/zip/compressors/stored.cpp
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Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#include "platform/platform.h" 25#include "core/util/zip/compressor.h" 26 27#include "core/resizeStream.h" 28 29namespace Zip 30{ 31 32ImplementCompressor(Stored, Stored); 33 34CompressorCreateReadStream(Stored) 35{ 36 ResizeFilterStream *resStream = new ResizeFilterStream; 37 resStream->attachStream(zipStream); 38 resStream->setStreamOffset(zipStream->getPosition(), cdir->mCompressedSize); 39 40 return resStream; 41} 42 43CompressorCreateWriteStream(Stored) 44{ 45 return zipStream; 46} 47 48} // end namespace Zip 49