stateMachineAsset.cpp
Engine/source/T3D/assets/stateMachineAsset.cpp
Public Functions
ConsoleDocClass(GuiInspectorTypeStateMachineAssetPtr , "@brief Inspector field type <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a2732ab74fa0237854c2ba0f75f88a624">for</a> State <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Machines\n\n</a>" "Editor use <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">only.\n\n</a>" "@internal" )
ConsoleSetType(TypeStateMachineAssetPtr )
ConsoleType(StateMachineAssetPtr , TypeStateMachineAssetPtr , StateMachineAsset , ASSET_ID_FIELD_PREFIX )
DefineEngineMethod(StateMachineAsset , notifyAssetChanged , void , () , "" )
Detailed Description
Public Functions
ConsoleDocClass(GuiInspectorTypeStateMachineAssetPtr , "@brief Inspector field type <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a2732ab74fa0237854c2ba0f75f88a624">for</a> State <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Machines\n\n</a>" "Editor use <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">only.\n\n</a>" "@internal" )
ConsoleSetType(TypeStateMachineAssetPtr )
ConsoleType(StateMachineAssetPtr , TypeStateMachineAssetPtr , StateMachineAsset , ASSET_ID_FIELD_PREFIX )
DefineEngineMethod(StateMachineAsset , notifyAssetChanged , void , () , "" )
IMPLEMENT_CONOBJECT(GuiInspectorTypeStateMachineAssetPtr )
IMPLEMENT_CONOBJECT(StateMachineAsset )
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2013 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef STATE_MACHINE_ASSET_H 25#include "stateMachineAsset.h" 26#endif 27 28#ifndef _ASSET_MANAGER_H_ 29#include "assets/assetManager.h" 30#endif 31 32#ifndef _CONSOLETYPES_H_ 33#include "console/consoleTypes.h" 34#endif 35 36#ifndef _TAML_ 37#include "persistence/taml/taml.h" 38#endif 39 40#ifndef _ASSET_PTR_H_ 41#include "assets/assetPtr.h" 42#endif 43 44// Debug Profiling. 45#include "platform/profiler.h" 46 47//----------------------------------------------------------------------------- 48 49IMPLEMENT_CONOBJECT(StateMachineAsset); 50 51ConsoleType(StateMachineAssetPtr, TypeStateMachineAssetPtr, StateMachineAsset, ASSET_ID_FIELD_PREFIX) 52 53//----------------------------------------------------------------------------- 54 55ConsoleGetType(TypeStateMachineAssetPtr) 56{ 57 // Fetch asset Id. 58 return (*((AssetPtr<StateMachineAsset>*)dptr)).getAssetId(); 59} 60 61//----------------------------------------------------------------------------- 62 63ConsoleSetType(TypeStateMachineAssetPtr) 64{ 65 // Was a single argument specified? 66 if (argc == 1) 67 { 68 // Yes, so fetch field value. 69 const char* pFieldValue = argv[0]; 70 71 // Fetch asset pointer. 72 AssetPtr<StateMachineAsset>* pAssetPtr = dynamic_cast<AssetPtr<StateMachineAsset>*>((AssetPtrBase*)(dptr)); 73 74 // Is the asset pointer the correct type? 75 if (pAssetPtr == NULL) 76 { 77 // No, so fail. 78 //Con::warnf("(TypeStateMachineAssetPtr) - Failed to set asset Id '%d'.", pFieldValue); 79 return; 80 } 81 82 // Set asset. 83 pAssetPtr->setAssetId(pFieldValue); 84 85 return; 86 } 87 88 // Warn. 89 Con::warnf("(TypeStateMachineAssetPtr) - Cannot set multiple args to a single asset."); 90} 91 92//----------------------------------------------------------------------------- 93 94StateMachineAsset::StateMachineAsset() 95{ 96 mStateMachineFile = StringTable->EmptyString(); 97 mStateMachinePath = StringTable->EmptyString(); 98} 99 100//----------------------------------------------------------------------------- 101 102StateMachineAsset::~StateMachineAsset() 103{ 104} 105 106//----------------------------------------------------------------------------- 107 108void StateMachineAsset::initPersistFields() 109{ 110 // Call parent. 111 Parent::initPersistFields(); 112 113 addProtectedField("stateMachineFile", TypeAssetLooseFilePath, Offset(mStateMachineFile, StateMachineAsset), 114 &setStateMachineFile, &getStateMachineFile, "Path to the state machine file."); 115} 116 117//------------------------------------------------------------------------------ 118 119void StateMachineAsset::copyTo(SimObject* object) 120{ 121 // Call to parent. 122 Parent::copyTo(object); 123} 124 125void StateMachineAsset::setStateMachineFile(const char* pStateMachineFile) 126{ 127 // Sanity! 128 AssertFatal(pStateMachineFile != NULL, "Cannot use a NULL state machine file."); 129 130 // Fetch image file. 131 pStateMachineFile = StringTable->insert(pStateMachineFile); 132 133 // Ignore no change, 134 if (pStateMachineFile == mStateMachineFile) 135 return; 136 137 // Update. 138 mStateMachineFile = StringTable->insert(pStateMachineFile); 139 140 // Refresh the asset. 141 refreshAsset(); 142} 143 144void StateMachineAsset::initializeAsset() 145{ 146 mStateMachinePath = expandAssetFilePath(mStateMachineFile); 147} 148 149void StateMachineAsset::onAssetRefresh() 150{ 151 mStateMachinePath = expandAssetFilePath(mStateMachineFile); 152} 153 154 155 156DefineEngineMethod(StateMachineAsset, notifyAssetChanged, void, (),,"") 157{ 158 ResourceManager::get().getChangedSignal().trigger(object->getStateMachineFile()); 159} 160 161//----------------------------------------------------------------------------- 162// GuiInspectorTypeAssetId 163//----------------------------------------------------------------------------- 164 165IMPLEMENT_CONOBJECT(GuiInspectorTypeStateMachineAssetPtr); 166 167ConsoleDocClass(GuiInspectorTypeStateMachineAssetPtr, 168 "@brief Inspector field type for State Machines\n\n" 169 "Editor use only.\n\n" 170 "@internal" 171); 172 173void GuiInspectorTypeStateMachineAssetPtr::consoleInit() 174{ 175 Parent::consoleInit(); 176 177 ConsoleBaseType::getType(TypeStateMachineAssetPtr)->setInspectorFieldType("GuiInspectorTypeStateMachineAssetPtr"); 178} 179 180GuiControl* GuiInspectorTypeStateMachineAssetPtr::constructEditControl() 181{ 182 // Create base filename edit controls 183 GuiControl *retCtrl = Parent::constructEditControl(); 184 if (retCtrl == NULL) 185 return retCtrl; 186 187 // Change filespec 188 char szBuffer[512]; 189 dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"StateMachineAsset\", \"AssetBrowser.changeAsset\", %d, %s);", 190 mInspector->getComponentGroupTargetId(), mCaption); 191 mBrowseButton->setField("Command", szBuffer); 192 193 // Create "Open in ShapeEditor" button 194 mSMEdButton = new GuiBitmapButtonCtrl(); 195 196 dSprintf(szBuffer, sizeof(szBuffer), "StateMachineEditor.loadStateMachineAsset(%d.getText()); Canvas.pushDialog(StateMachineEditor);", retCtrl->getId()); 197 mSMEdButton->setField("Command", szBuffer); 198 199 char bitmapName[512] = "tools/worldEditor/images/toolbar/shape-editor"; 200 mSMEdButton->setBitmap(bitmapName); 201 202 mSMEdButton->setDataField(StringTable->insert("Profile"), NULL, "GuiButtonProfile"); 203 mSMEdButton->setDataField(StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile"); 204 mSMEdButton->setDataField(StringTable->insert("hovertime"), NULL, "1000"); 205 mSMEdButton->setDataField(StringTable->insert("tooltip"), NULL, "Open this file in the State Machine Editor"); 206 207 mSMEdButton->registerObject(); 208 addObject(mSMEdButton); 209 210 return retCtrl; 211} 212 213bool GuiInspectorTypeStateMachineAssetPtr::updateRects() 214{ 215 S32 dividerPos, dividerMargin; 216 mInspector->getDivider(dividerPos, dividerMargin); 217 Point2I fieldExtent = getExtent(); 218 Point2I fieldPos = getPosition(); 219 220 mCaptionRect.set(0, 0, fieldExtent.x - dividerPos - dividerMargin, fieldExtent.y); 221 mEditCtrlRect.set(fieldExtent.x - dividerPos + dividerMargin, 1, dividerPos - dividerMargin - 34, fieldExtent.y); 222 223 bool resized = mEdit->resize(mEditCtrlRect.point, mEditCtrlRect.extent); 224 if (mBrowseButton != NULL) 225 { 226 mBrowseRect.set(fieldExtent.x - 32, 2, 14, fieldExtent.y - 4); 227 resized |= mBrowseButton->resize(mBrowseRect.point, mBrowseRect.extent); 228 } 229 230 if (mSMEdButton != NULL) 231 { 232 RectI shapeEdRect(fieldExtent.x - 16, 2, 14, fieldExtent.y - 4); 233 resized |= mSMEdButton->resize(shapeEdRect.point, shapeEdRect.extent); 234 } 235 236 return resized; 237} 238