skyBox.cpp
Engine/source/environment/skyBox.cpp
Public Functions
ConsoleDocClass(SkyBox , "@brief Represents the sky with an artist-created <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">cubemap.\n\n</a>" "<a href="/coding/class/classskybox/">SkyBox</a> is not <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> directional light and should be used in conjunction with <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> <a href="/coding/class/classsun/">Sun</a> <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">object.\n\n</a>" "@ingroup Atmosphere" )
DefineEngineMethod(SkyBox , postApply , void , () , "" )
Detailed Description
Public Functions
ConsoleDocClass(SkyBox , "@brief Represents the sky with an artist-created <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">cubemap.\n\n</a>" "<a href="/coding/class/classskybox/">SkyBox</a> is not <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> directional light and should be used in conjunction with <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> <a href="/coding/class/classsun/">Sun</a> <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">object.\n\n</a>" "@ingroup Atmosphere" )
DefineEngineMethod(SkyBox , postApply , void , () , "" )
IMPLEMENT_CO_NETOBJECT_V1(SkyBox )
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#include "platform/platform.h" 25#include "environment/skyBox.h" 26 27#include "console/consoleTypes.h" 28#include "console/engineAPI.h" 29#include "scene/sceneRenderState.h" 30#include "renderInstance/renderPassManager.h" 31#include "gfx/primBuilder.h" 32#include "gfx/gfxTransformSaver.h" 33#include "core/stream/fileStream.h" 34#include "core/stream/bitStream.h" 35#include "materials/materialManager.h" 36#include "materials/materialFeatureTypes.h" 37#include "materials/sceneData.h" 38#include "T3D/gameFunctions.h" 39#include "renderInstance/renderBinManager.h" 40#include "materials/processedMaterial.h" 41#include "gfx/gfxDebugEvent.h" 42#include "math/util/matrixSet.h" 43 44 45IMPLEMENT_CO_NETOBJECT_V1( SkyBox ); 46 47ConsoleDocClass( SkyBox, 48 "@brief Represents the sky with an artist-created cubemap.\n\n" 49 50 "SkyBox is not a directional light and should be used in conjunction with a Sun object.\n\n" 51 52 "@ingroup Atmosphere" 53); 54 55SkyBox::SkyBox() 56{ 57 mTypeMask |= EnvironmentObjectType | StaticObjectType; 58 mNetFlags.set(Ghostable | ScopeAlways); 59 60 mMatName = ""; 61 mMatInstance = NULL; 62 63 mIsVBDirty = false; 64 mDrawBottom = true; 65 mPrimCount = 0; 66 mFogBandHeight = 0; 67 68 mMatrixSet = reinterpret_cast<MatrixSet *>(dMalloc_aligned(sizeof(MatrixSet), 16)); 69 constructInPlace(mMatrixSet); 70 71 mFogBandMat = NULL; 72 mFogBandMatInst = NULL; 73} 74 75SkyBox::~SkyBox() 76{ 77 dFree_aligned(mMatrixSet); 78 79 if( mMatInstance ) 80 SAFE_DELETE( mMatInstance ); 81 82 SAFE_DELETE( mFogBandMatInst ); 83 84 if ( mFogBandMat ) 85 { 86 mFogBandMat->deleteObject(); 87 mFogBandMat = NULL; 88 } 89} 90 91bool SkyBox::onAdd() 92{ 93 if ( !Parent::onAdd() ) 94 return false; 95 96 setGlobalBounds(); 97 resetWorldBox(); 98 99 addToScene(); 100 101 if ( isClientObject() ) 102 { 103 _initRender(); 104 _updateMaterial(); 105 } 106 107 return true; 108} 109 110void SkyBox::onRemove() 111{ 112 removeFromScene(); 113 Parent::onRemove(); 114} 115 116void SkyBox::initPersistFields() 117{ 118 addGroup( "Sky Box" ); 119 120 addField( "material", TypeMaterialName, Offset( mMatName, SkyBox ), 121 "The name of a cubemap material for the sky box." ); 122 123 addField( "drawBottom", TypeBool, Offset( mDrawBottom, SkyBox ), 124 "If false the bottom of the skybox is not rendered." ); 125 126 addField( "fogBandHeight", TypeF32, Offset( mFogBandHeight, SkyBox ), 127 "The height (0-1) of the fog band from the horizon to the top of the SkyBox." ); 128 129 endGroup( "Sky Box" ); 130 131 Parent::initPersistFields(); 132} 133 134void SkyBox::inspectPostApply() 135{ 136 Parent::inspectPostApply(); 137 _updateMaterial(); 138} 139 140U32 SkyBox::packUpdate( NetConnection *conn, U32 mask, BitStream *stream ) 141{ 142 U32 retMask = Parent::packUpdate( conn, mask, stream ); 143 144 stream->write( mMatName ); 145 stream->writeFlag( mDrawBottom ); 146 stream->write( mFogBandHeight ); 147 148 return retMask; 149} 150 151void SkyBox::unpackUpdate( NetConnection *conn, BitStream *stream ) 152{ 153 Parent::unpackUpdate( conn, stream ); 154 155 String tmpString( "" ); 156 stream->read( &tmpString ); 157 if ( !tmpString.equal( mMatName, String::NoCase ) ) 158 { 159 mMatName = tmpString; 160 _updateMaterial(); 161 } 162 163 bool drawBottom = stream->readFlag(); 164 F32 bandHeight = 0; 165 stream->read( &bandHeight ); 166 167 // If this flag has changed 168 // we need to update the vertex buffer. 169 if ( drawBottom != mDrawBottom || 170 bandHeight != mFogBandHeight ) 171 { 172 mDrawBottom = drawBottom; 173 mFogBandHeight = bandHeight; 174 mIsVBDirty = true; 175 _initRender(); 176 } 177} 178 179void SkyBox::prepRenderImage( SceneRenderState *state ) 180{ 181 PROFILE_SCOPE( SkyBox_prepRenderImage ); 182 183 if ( state->isShadowPass() || 184 mVB.isNull() || 185 mFogBandVB.isNull() || 186 !mMatInstance ) 187 return; 188 189 mMatrixSet->setSceneView(GFX->getWorldMatrix()); 190 mMatrixSet->setSceneProjection(GFX->getProjectionMatrix()); 191 192 ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>(); 193 ri->renderDelegate.bind( this, &SkyBox::_renderObject ); 194 ri->type = RenderPassManager::RIT_Sky; 195 ri->defaultKey = 10; 196 ri->defaultKey2 = 0; 197 state->getRenderPass()->addInst( ri ); 198} 199 200void SkyBox::_renderObject( ObjectRenderInst *ri, SceneRenderState *state, BaseMatInstance *mi ) 201{ 202 GFXDEBUGEVENT_SCOPE( SkyBox_RenderObject, ColorI::WHITE ); 203 204 GFXTransformSaver saver; 205 GFX->setVertexBuffer( mVB ); 206 207 MatrixF worldMat = MatrixF::Identity; 208 worldMat.setPosition( state->getCameraPosition() ); 209 210 SceneData sgData; 211 sgData.init( state ); 212 sgData.objTrans = &worldMat; 213 214 mMatrixSet->restoreSceneViewProjection(); 215 mMatrixSet->setWorld( worldMat ); 216 if ( state->isReflectPass() ) 217 mMatrixSet->setProjection( state->getSceneManager()->getNonClipProjection() ); 218 219 while ( mMatInstance->setupPass( state, sgData ) ) 220 { 221 mMatInstance->setTransforms( *mMatrixSet, state ); 222 mMatInstance->setSceneInfo( state, sgData ); 223 224 GFX->drawPrimitive( GFXTriangleList, 0, mPrimCount ); 225 } 226 227 // Draw render band. 228 if ( mFogBandHeight > 0 && mFogBandMatInst ) 229 { 230 const FogData &fog = state->getSceneManager()->getFogData(); 231 if ( mLastFogColor != fog.color ) 232 { 233 mLastFogColor = fog.color; 234 _initRender(); 235 } 236 237 // Just need it to follow the camera... no rotation. 238 MatrixF camPosMat( MatrixF::Identity ); 239 camPosMat.setPosition( worldMat.getPosition() ); 240 sgData.objTrans = &camPosMat; 241 mMatrixSet->setWorld( *sgData.objTrans ); 242 243 while ( mFogBandMatInst->setupPass( state, sgData ) ) 244 { 245 mFogBandMatInst->setTransforms( *mMatrixSet, state ); 246 mFogBandMatInst->setSceneInfo( state, sgData ); 247 248 GFX->setVertexBuffer( mFogBandVB ); 249 GFX->drawPrimitive( GFXTriangleList, 0, 16 ); 250 } 251 } 252} 253 254void SkyBox::_initRender() 255{ 256 GFXVertexPNT *tmpVerts = NULL; 257 258 U32 vertCount = 36; 259 260 if ( !mDrawBottom ) 261 vertCount = 30; 262 263 mPrimCount = vertCount / 3; 264 265 // Create temp vertex pointer 266 // so we can read from it 267 // for generating the normals below. 268 tmpVerts = new GFXVertexPNT[vertCount]; 269 270 // We don't bother sharing 271 // vertices here, in order to 272 // avoid using a primitive buffer. 273 tmpVerts[0].point.set( -1, -1, 1 ); 274 tmpVerts[1].point.set( 1, -1, 1 ); 275 tmpVerts[2].point.set( 1, -1, -1 ); 276 277 tmpVerts[0].texCoord.set( 0, 0 ); 278 tmpVerts[1].texCoord.set( 1.0f, 0 ); 279 tmpVerts[2].texCoord.set( 1.0f, 1.0f ); 280 281 tmpVerts[3].point.set( -1, -1, 1 ); 282 tmpVerts[4].point.set( 1, -1, -1 ); 283 tmpVerts[5].point.set( -1, -1, -1 ); 284 285 tmpVerts[3].texCoord.set( 0, 0 ); 286 tmpVerts[4].texCoord.set( 1.0f, 1.0f ); 287 tmpVerts[5].texCoord.set( 0, 1.0f ); 288 289 tmpVerts[6].point.set( 1, -1, 1 ); 290 tmpVerts[7].point.set( 1, 1, 1 ); 291 tmpVerts[8].point.set( 1, 1, -1 ); 292 293 tmpVerts[6].texCoord.set( 0, 0 ); 294 tmpVerts[7].texCoord.set( 1.0f, 0 ); 295 tmpVerts[8].texCoord.set( 1.0f, 1.0f ); 296 297 tmpVerts[9].point.set( 1, -1, 1 ); 298 tmpVerts[10].point.set( 1, 1, -1 ); 299 tmpVerts[11].point.set( 1, -1, -1 ); 300 301 tmpVerts[9].texCoord.set( 0, 0 ); 302 tmpVerts[10].texCoord.set( 1.0f, 1.0f ); 303 tmpVerts[11].texCoord.set( 0, 1.0f ); 304 305 tmpVerts[12].point.set( -1, 1, 1 ); 306 tmpVerts[13].point.set( -1, -1, 1 ); 307 tmpVerts[14].point.set( -1, -1, -1 ); 308 309 tmpVerts[12].texCoord.set( 0, 0 ); 310 tmpVerts[13].texCoord.set( 1.0f, 0 ); 311 tmpVerts[14].texCoord.set( 1.0f, 1.0f ); 312 313 tmpVerts[15].point.set( -1, 1, 1 ); 314 tmpVerts[16].point.set( -1, -1, -1 ); 315 tmpVerts[17].point.set( -1, 1, -1 ); 316 317 tmpVerts[15].texCoord.set( 0, 0 ); 318 tmpVerts[16].texCoord.set( 1.0f, 1.0f ); 319 tmpVerts[17].texCoord.set( 1.0f, 0 ); 320 321 tmpVerts[18].point.set( 1, 1, 1 ); 322 tmpVerts[19].point.set( -1, 1, 1 ); 323 tmpVerts[20].point.set( -1, 1, -1 ); 324 325 tmpVerts[18].texCoord.set( 0, 0 ); 326 tmpVerts[19].texCoord.set( 1.0f, 0 ); 327 tmpVerts[20].texCoord.set( 1.0f, 1.0f ); 328 329 tmpVerts[21].point.set( 1, 1, 1 ); 330 tmpVerts[22].point.set( -1, 1, -1 ); 331 tmpVerts[23].point.set( 1, 1, -1 ); 332 333 tmpVerts[21].texCoord.set( 0, 0 ); 334 tmpVerts[22].texCoord.set( 1.0f, 1.0f ); 335 tmpVerts[23].texCoord.set( 0, 1.0f ); 336 337 tmpVerts[24].point.set( -1, -1, 1 ); 338 tmpVerts[25].point.set( -1, 1, 1 ); 339 tmpVerts[26].point.set( 1, 1, 1 ); 340 341 tmpVerts[24].texCoord.set( 0, 0 ); 342 tmpVerts[25].texCoord.set( 1.0f, 0 ); 343 tmpVerts[26].texCoord.set( 1.0f, 1.0f ); 344 345 tmpVerts[27].point.set( -1, -1, 1 ); 346 tmpVerts[28].point.set( 1, 1, 1 ); 347 tmpVerts[29].point.set( 1, -1, 1 ); 348 349 tmpVerts[27].texCoord.set( 0, 0 ); 350 tmpVerts[28].texCoord.set( 1.0f, 1.0f ); 351 tmpVerts[29].texCoord.set( 0, 1.0f ); 352 353 // Only set up these 354 // vertices if the SkyBox 355 // is set to render the bottom face. 356 if ( mDrawBottom ) 357 { 358 tmpVerts[30].point.set( 1, 1, -1 ); 359 tmpVerts[31].point.set( -1, 1, -1 ); 360 tmpVerts[32].point.set( -1, -1, -1 ); 361 362 tmpVerts[30].texCoord.set( 1.0f, 1.0f ); 363 tmpVerts[31].texCoord.set( 1.0f, 0 ); 364 tmpVerts[32].texCoord.set( 0, 0 ); 365 366 tmpVerts[33].point.set( 1, -1, -1 ); 367 tmpVerts[34].point.set( 1, 1, -1 ); 368 tmpVerts[35].point.set( -1, -1, -1 ); 369 370 tmpVerts[33].texCoord.set( 0, 1.0f ); 371 tmpVerts[34].texCoord.set( 1.0f, 1.0f ); 372 tmpVerts[35].texCoord.set( 0, 0 ); 373 } 374 375 VectorF tmp( 0, 0, 0 ); 376 377 for ( U32 i = 0; i < vertCount; i++ ) 378 { 379 //tmp = tmpVerts[i].point; 380 //tmp.normalize(); 381 //tmpVerts[i].normal.set( tmp ); 382 383 // Note: SkyBox renders with a regular material, which uses the "Reflect Cube" 384 // feature. 385 // 386 // This feature is really designed a cubemap representing a reflection 387 // on an objects surface and therefore looks up into the cubemap with the 388 // cubemap-space view vector reflected by the vert normal. 389 // 390 // Since we are actually viewing the skybox from "inside" not from 391 // "outside" this reflection ends up making the cubemap appear upsidown. 392 // Therefore we set the vert-normals to "zero" so that the reflection 393 // operation returns the input, unreflected, vector. 394 395 tmpVerts[i].normal.set( Point3F::Zero ); 396 } 397 398 if ( mVB.isNull() || mIsVBDirty ) 399 { 400 mVB.set( GFX, vertCount, GFXBufferTypeStatic ); 401 mIsVBDirty = false; 402 } 403 404 GFXVertexPNT *vertPtr = mVB.lock(); 405 if (!vertPtr) 406 { 407 delete[] tmpVerts; 408 return; 409 } 410 411 dMemcpy(vertPtr, tmpVerts, sizeof( GFXVertexPNT) * vertCount); 412 413 mVB.unlock(); 414 415 // Clean up temp verts. 416 delete [] tmpVerts; 417 418 if ( mFogBandVB.isNull() ) 419 mFogBandVB.set( GFX, 48, GFXBufferTypeStatic ); 420 421 GFXVertexPC *bandVertPtr = mFogBandVB.lock(); 422 if(!bandVertPtr) return; 423 424 // Grab the fog color. 425 ColorI fogColor( mLastFogColor.red * 255, mLastFogColor.green * 255, mLastFogColor.blue * 255 ); 426 ColorI fogColorAlpha( mLastFogColor.red * 255, mLastFogColor.green * 255, mLastFogColor.blue * 255, 0 ); 427 428 // Upper portion of band geometry. 429 { 430 bandVertPtr[0].point.set( -1, -1, mFogBandHeight ); 431 bandVertPtr[1].point.set( 1, -1, mFogBandHeight ); 432 bandVertPtr[2].point.set( 1, -1, 0 ); 433 434 bandVertPtr[0].color.set( fogColorAlpha ); 435 bandVertPtr[1].color.set( fogColorAlpha ); 436 bandVertPtr[2].color.set( fogColor ); 437 438 bandVertPtr[3].point.set( -1, -1, mFogBandHeight ); 439 bandVertPtr[4].point.set( 1, -1, 0 ); 440 bandVertPtr[5].point.set( -1, -1, 0 ); 441 442 bandVertPtr[3].color.set( fogColorAlpha ); 443 bandVertPtr[4].color.set( fogColor ); 444 bandVertPtr[5].color.set( fogColor ); 445 446 bandVertPtr[6].point.set( 1, -1, mFogBandHeight ); 447 bandVertPtr[7].point.set( 1, 1, mFogBandHeight ); 448 bandVertPtr[8].point.set( 1, 1, 0 ); 449 450 bandVertPtr[6].color.set( fogColorAlpha ); 451 bandVertPtr[7].color.set( fogColorAlpha ); 452 bandVertPtr[8].color.set( fogColor ); 453 454 bandVertPtr[9].point.set( 1, -1, mFogBandHeight ); 455 bandVertPtr[10].point.set( 1, 1, 0 ); 456 bandVertPtr[11].point.set( 1, -1, 0 ); 457 458 bandVertPtr[9].color.set( fogColorAlpha ); 459 bandVertPtr[10].color.set( fogColor ); 460 bandVertPtr[11].color.set( fogColor ); 461 462 bandVertPtr[12].point.set( -1, 1, mFogBandHeight ); 463 bandVertPtr[13].point.set( -1, -1, mFogBandHeight ); 464 bandVertPtr[14].point.set( -1, -1, 0 ); 465 466 bandVertPtr[12].color.set( fogColorAlpha ); 467 bandVertPtr[13].color.set( fogColorAlpha ); 468 bandVertPtr[14].color.set( fogColor ); 469 470 bandVertPtr[15].point.set( -1, 1, mFogBandHeight ); 471 bandVertPtr[16].point.set( -1, -1, 0 ); 472 bandVertPtr[17].point.set( -1, 1, 0 ); 473 474 bandVertPtr[15].color.set( fogColorAlpha ); 475 bandVertPtr[16].color.set( fogColor ); 476 bandVertPtr[17].color.set( fogColor ); 477 478 bandVertPtr[18].point.set( 1, 1, mFogBandHeight ); 479 bandVertPtr[19].point.set( -1, 1, mFogBandHeight ); 480 bandVertPtr[20].point.set( -1, 1, 0 ); 481 482 bandVertPtr[18].color.set( fogColorAlpha ); 483 bandVertPtr[19].color.set( fogColorAlpha ); 484 bandVertPtr[20].color.set( fogColor ); 485 486 bandVertPtr[21].point.set( 1, 1, mFogBandHeight ); 487 bandVertPtr[22].point.set( -1, 1, 0 ); 488 bandVertPtr[23].point.set( 1, 1, 0 ); 489 490 bandVertPtr[21].color.set( fogColorAlpha ); 491 bandVertPtr[22].color.set( fogColor ); 492 bandVertPtr[23].color.set( fogColor ); 493 } 494 495 // Lower portion of band geometry. 496 { 497 bandVertPtr[24].point.set( -1, -1, 0 ); 498 bandVertPtr[25].point.set( 1, -1, 0 ); 499 bandVertPtr[26].point.set( 1, -1, -1 ); 500 501 bandVertPtr[24].color.set( fogColor ); 502 bandVertPtr[25].color.set( fogColor ); 503 bandVertPtr[26].color.set( fogColor ); 504 505 bandVertPtr[27].point.set( -1, -1, 0 ); 506 bandVertPtr[28].point.set( 1, -1, -1 ); 507 bandVertPtr[29].point.set( -1, -1, -1 ); 508 509 bandVertPtr[27].color.set( fogColor ); 510 bandVertPtr[28].color.set( fogColor ); 511 bandVertPtr[29].color.set( fogColor ); 512 513 bandVertPtr[30].point.set( 1, -1, 0 ); 514 bandVertPtr[31].point.set( 1, 1, 0 ); 515 bandVertPtr[32].point.set( 1, 1, -1 ); 516 517 bandVertPtr[30].color.set( fogColor ); 518 bandVertPtr[31].color.set( fogColor ); 519 bandVertPtr[32].color.set( fogColor ); 520 521 bandVertPtr[33].point.set( 1, -1, 0 ); 522 bandVertPtr[34].point.set( 1, 1, -1 ); 523 bandVertPtr[35].point.set( 1, -1, -1 ); 524 525 bandVertPtr[33].color.set( fogColor ); 526 bandVertPtr[34].color.set( fogColor ); 527 bandVertPtr[35].color.set( fogColor ); 528 529 bandVertPtr[36].point.set( -1, 1, 0 ); 530 bandVertPtr[37].point.set( -1, -1, 0 ); 531 bandVertPtr[38].point.set( -1, -1, -1 ); 532 533 bandVertPtr[36].color.set( fogColor ); 534 bandVertPtr[37].color.set( fogColor ); 535 bandVertPtr[38].color.set( fogColor ); 536 537 bandVertPtr[39].point.set( -1, 1, 0 ); 538 bandVertPtr[40].point.set( -1, -1, -1 ); 539 bandVertPtr[41].point.set( -1, 1, -1 ); 540 541 bandVertPtr[39].color.set( fogColor ); 542 bandVertPtr[40].color.set( fogColor ); 543 bandVertPtr[41].color.set( fogColor ); 544 545 bandVertPtr[42].point.set( 1, 1, 0 ); 546 bandVertPtr[43].point.set( -1, 1, 0 ); 547 bandVertPtr[44].point.set( -1, 1, -1 ); 548 549 bandVertPtr[42].color.set( fogColor ); 550 bandVertPtr[43].color.set( fogColor ); 551 bandVertPtr[44].color.set( fogColor ); 552 553 bandVertPtr[45].point.set( 1, 1, 0 ); 554 bandVertPtr[46].point.set( -1, 1, -1 ); 555 bandVertPtr[47].point.set( 1, 1, -1 ); 556 557 bandVertPtr[45].color.set( fogColor ); 558 bandVertPtr[46].color.set( fogColor ); 559 bandVertPtr[47].color.set( fogColor ); 560 } 561 562 mFogBandVB.unlock(); 563 564 SAFE_DELETE( mFogBandMatInst ); 565 if ( mFogBandMat ) 566 { 567 mFogBandMat->deleteObject(); 568 mFogBandMat = NULL; 569 } 570 571 // Setup the material for this imposter. 572 mFogBandMat = MATMGR->allocateAndRegister( String::EmptyString ); 573 mFogBandMat->mAutoGenerated = true; 574 mFogBandMat->mTranslucent = true; 575 mFogBandMat->mVertColor[0] = true; 576 mFogBandMat->mDoubleSided = true; 577 mFogBandMat->mEmissive[0] = true; 578 579 FeatureSet features = MATMGR->getDefaultFeatures(); 580 features.addFeature(MFT_isBackground); 581 mFogBandMatInst = mFogBandMat->createMatInstance(); 582 mFogBandMatInst->init(features, getGFXVertexFormat<GFXVertexPC>() ); 583} 584 585void SkyBox::onStaticModified( const char *slotName, const char *newValue ) 586{ 587 Parent::onStaticModified( slotName, newValue ); 588 589 if ( dStricmp( slotName, "material" ) == 0 ) 590 setMaskBits( 0xFFFFFFFF ); 591} 592 593void SkyBox::_initMaterial() 594{ 595 if ( mMatInstance ) 596 SAFE_DELETE( mMatInstance ); 597 598 if ( mMaterial ) 599 mMatInstance = mMaterial->createMatInstance(); 600 else 601 mMatInstance = MATMGR->createMatInstance( "WarningMaterial" ); 602 603 // We want to disable culling and z write. 604 GFXStateBlockDesc desc; 605 desc.setCullMode( GFXCullNone ); 606 desc.setBlend( true ); 607 desc.setZReadWrite( true, false ); 608 desc.zFunc = GFXCmpLessEqual; 609 mMatInstance->addStateBlockDesc( desc ); 610 611 // Also disable lighting on the skybox material by default. 612 FeatureSet features = MATMGR->getDefaultFeatures(); 613 features.removeFeature( MFT_RTLighting ); 614 features.removeFeature( MFT_Visibility ); 615 features.addFeature(MFT_isBackground); 616 features.addFeature(MFT_SkyBox); 617 618 // Now initialize the material. 619 mMatInstance->init(features, getGFXVertexFormat<GFXVertexPNT>()); 620} 621 622void SkyBox::_updateMaterial() 623{ 624 if ( mMatName.isEmpty() ) 625 return; 626 627 Material *pMat = NULL; 628 if ( !Sim::findObject( mMatName, pMat ) ) 629 Con::printf( "SkyBox::_updateMaterial, failed to find Material of name %s!", mMatName.c_str() ); 630 else if ( isProperlyAdded() ) 631 { 632 mMaterial = pMat; 633 _initMaterial(); 634 } 635} 636 637BaseMatInstance* SkyBox::_getMaterialInstance() 638{ 639 if ( !mMaterial || !mMatInstance || mMatInstance->getMaterial() != mMaterial ) 640 _initMaterial(); 641 642 if ( !mMatInstance ) 643 return NULL; 644 645 return mMatInstance; 646} 647 648DefineEngineMethod( SkyBox, postApply, void, (), , "") 649{ 650 object->inspectPostApply(); 651} 652