simObjectRef.h
Engine/source/console/simObjectRef.h
Classes:
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _SIMOBJECTREF_H_ 25#define _SIMOBJECTREF_H_ 26 27 28#ifndef _DYNAMIC_CONSOLETYPES_H_ 29#include "console/dynamicTypes.h" 30#endif 31 32#ifndef _SIM_H_ 33#include "console/sim.h" 34#endif 35 36 37 38// SimObjectRef<T> 39 40template< class T > 41class SimObjectRef 42{ 43public: 44 45 static S32 _smTypeId; 46 47 SimObjectRef() 48 : mName( "" ), 49 mId( 0 ), 50 mObject( NULL ) 51 { 52 } 53 54 T* operator->() { return _get(); } 55 56 operator T*() { return _get(); } 57 58 operator bool () { return _get() != NULL; } 59 60 SimObjectRef<T>& operator=( U32 id ) 61 { 62 _set( id ); 63 return *this; 64 } 65 66 SimObjectRef<T>& operator=( const char *name ) 67 { 68 _set( name ); 69 return *this; 70 } 71 72protected: 73 74 T* _get(); 75 void _set( U32 id ); 76 void _set( const char *name ); 77 78protected: 79 80 StringTableEntry mName; 81 U32 mId; 82 T *mObject; 83}; 84 85 86// static initialization 87 88template<class T> 89S32 SimObjectRef<T>::_smTypeId = 0; 90 91 92// inline methods 93 94template<class T> 95void SimObjectRef<T>::_set( const char *name ) 96{ 97 mName = StringTable->insert( name ); 98 mObject = NULL; 99 mId = 0; 100} 101 102template<class T> 103void SimObjectRef<T>::_set( U32 id ) 104{ 105 mId = id; 106 mObject = NULL; 107 mName = ""; 108} 109 110template<class T> 111T* SimObjectRef<T>::_get() 112{ 113 if ( mObject == NULL ) 114 { 115 if ( mId != 0 ) 116 Sim::findObject( mId, mObject ); 117 else if ( mName != NULL && dStrlen( mName ) != 0 ) 118 Sim::findObject( mName, mObject ); 119 } 120 121 return mObject; 122} 123 124 125// SimObjectRefConsoleBaseType<T> 126 127template< class T > 128class SimObjectRefConsoleBaseType : public ConsoleBaseType 129{ 130public: 131 132 typedef ConsoleBaseType Parent; 133 134 SimObjectRefConsoleBaseType( const char *typeName ) 135 : Parent( sizeof(SimObjectRef<T>), &SimObjectRef<T>::_smTypeId, typeName ) 136 { 137 } 138 139public: 140 141 virtual const char* getData( void *dptr, const EnumTable*, BitSet32 ) 142 { 143 SimObjectRef<T> *objRef = static_cast< SimObjectRef<T>* >( dptr ); 144 T *obj = *objRef; 145 return T::__getObjectId( obj ); 146 } 147 148 virtual void setData( void* dptr, S32 argc, const char** argv, const EnumTable*, BitSet32 ) 149 { 150 SimObjectRef<T> *objRef = static_cast< SimObjectRef<T>* >( dptr ); 151 152 if ( argc != 1 ) 153 return; 154 155 *objRef = argv[0]; 156 } 157 158 virtual const bool isDatablock() 159 { 160 return T::__smIsDatablock; 161 }; 162 163 virtual const char* getTypeClassName() 164 { 165 return T::getStaticClassRep()->getClassName(); 166 } 167 168 virtual void* getNativeVariable() 169 { 170 SimObjectRef<T> *var = new SimObjectRef<T>(); 171 return (void*)var; 172 } 173 174 virtual void deleteNativeVariable( void *var ) 175 { 176 SimObjectRef<T> *nativeVar = reinterpret_cast< SimObjectRef<T>* >( var ); 177 delete nativeVar; 178 } 179}; 180 181 182#endif // _SIMOBJECTREF_H_ 183