simObjectList.cpp
Engine/source/console/simObjectList.cpp
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#include "platform/platform.h" 25#include "console/simObjectList.h" 26 27#include "console/simBase.h" 28#include "console/engineAPI.h" 29#include "console/sim.h" 30#include "console/simObject.h" 31 32 33String SimObjectList::smSortScriptCallbackFn; 34 35bool SimObjectList::pushBack(SimObject* obj) 36{ 37 if (T3D::find(begin(),end(),obj) == end()) 38 { 39 push_back(obj); 40 return true; 41 } 42 43 return false; 44} 45 46bool SimObjectList::pushBackForce(SimObject* obj) 47{ 48 iterator itr = T3D::find(begin(),end(),obj); 49 if (itr == end()) 50 { 51 push_back(obj); 52 return true; 53 } 54 else 55 { 56 // Move to the back... 57 // 58 SimObject* pBack = *itr; 59 removeStable(pBack); 60 push_back(pBack); 61 } 62 63 return false; 64} 65 66bool SimObjectList::pushFront(SimObject* obj) 67{ 68 if (T3D::find(begin(),end(),obj) == end()) 69 { 70 push_front(obj); 71 return true; 72 } 73 74 return false; 75} 76 77bool SimObjectList::remove(SimObject* obj) 78{ 79 iterator ptr = T3D::find(begin(),end(),obj); 80 if (ptr != end()) 81 { 82 erase(ptr); 83 return true; 84 } 85 86 return false; 87} 88 89bool SimObjectList::removeStable(SimObject* obj) 90{ 91 iterator ptr = T3D::find(begin(),end(),obj); 92 if (ptr != end()) 93 { 94 erase(ptr); 95 return true; 96 } 97 98 return false; 99} 100 101S32 QSORT_CALLBACK SimObjectList::_compareId(const void* a,const void* b) 102{ 103 return (*reinterpret_cast<const SimObject* const*>(a))->getId() - 104 (*reinterpret_cast<const SimObject* const*>(b))->getId(); 105} 106 107void SimObjectList::sortId() 108{ 109 dQsort(address(),size(),sizeof(value_type),_compareId); 110} 111 112S32 QSORT_CALLBACK SimObjectList::_callbackSort( const void *a, const void *b ) 113{ 114 const SimObject *objA = *reinterpret_cast<const SimObject* const*>( a ); 115 const SimObject *objB = *reinterpret_cast<const SimObject* const*>( b ); 116 117 static char idA[64]; 118 dSprintf( idA, sizeof( idA ), "%d", objA->getId() ); 119 static char idB[64]; 120 dSprintf( idB, sizeof( idB ), "%d", objB->getId() ); 121 122 return dAtoi( Con::executef( (const char*)smSortScriptCallbackFn, idA, idB ) ); 123} 124 125void SimObjectList::scriptSort( const String &scriptCallback ) 126{ 127 AssertFatal( smSortScriptCallbackFn.isEmpty(), "SimObjectList::scriptSort() - The script sort is not reentrant!" ); 128 129 smSortScriptCallbackFn = scriptCallback; 130 dQsort( address(), size(), sizeof(value_type), _callbackSort ); 131 smSortScriptCallbackFn = String::EmptyString; 132} 133