Torque3D Documentation / _generateds / simDatablock.cpp

simDatablock.cpp

Engine/source/console/simDatablock.cpp

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Public Functions

ConsoleDocClass(SimDataBlock , "@brief \<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n</a>" "@ingroup \<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n</a>" "@section Datablock_Networking Datablocks and <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Networking\n</a>" "@section Datablock_ClientSide Client-Side <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Datablocks\n</a>" )
DefineEngineFunction(deleteDataBlocks , void , () , "Delete all the datablocks we've <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">downloaded.\n\n</a>" "This is usually done in preparation of downloading <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> <a href="/coding/file/tmm__on_8h/#tmm__on_8h_1a1ac41480eb2e4aadd52252ee550b630a">new</a> set of datablocks, " "such as occurs on <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> mission change, but it 's also good post-mission cleanup." )
DefineEngineFunction(preloadClientDataBlocks , void , () , "Preload all datablocks in client <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">mode.\n\n</a>" "(Server parameter is set <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> false). This will take some time <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> complete." )
DefineEngineMethod(SimDataBlock , reloadOnLocalClient , void , () , "Reload the datablock. This can only be used with <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> local client configuration." )

Detailed Description

Public Functions

ConsoleDocClass(SimDataBlock , "@brief \<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n</a>" "@ingroup \<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n</a>" "@section Datablock_Networking Datablocks and <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Networking\n</a>" "@section Datablock_ClientSide Client-Side <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Datablocks\n</a>" )

DefineEngineFunction(deleteDataBlocks , void , () , "Delete all the datablocks we've <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">downloaded.\n\n</a>" "This is usually done in preparation of downloading <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> <a href="/coding/file/tmm__on_8h/#tmm__on_8h_1a1ac41480eb2e4aadd52252ee550b630a">new</a> set of datablocks, " "such as occurs on <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> mission change, but it 's also good post-mission cleanup." )

DefineEngineFunction(preloadClientDataBlocks , void , () , "Preload all datablocks in client <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">mode.\n\n</a>" "(Server parameter is set <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> false). This will take some time <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> complete." )

DefineEngineMethod(SimDataBlock , reloadOnLocalClient , void , () , "Reload the datablock. This can only be used with <a href="/coding/file/pointer_8h/#pointer_8h_1aeeddce917cf130d62c370b8f216026dd">a</a> local client configuration." )

IMPLEMENT_CO_DATABLOCK_V1(SimDataBlock )

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2012 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
 25// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
 26// Copyright (C) 2015 Faust Logic, Inc.
 27//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
 28#include "platform/platform.h"
 29#include "console/simDatablock.h"
 30
 31#include "console/console.h"
 32#include "console/consoleInternal.h"
 33#include "console/engineAPI.h"
 34#include "T3D/gameBase/gameConnectionEvents.h"
 35#include "T3D/gameBase/gameConnection.h"
 36
 37#include "core/stream/bitStream.h"
 38#include "console/compiler.h"
 39
 40IMPLEMENT_CO_DATABLOCK_V1(SimDataBlock);
 41SimObjectId SimDataBlock::sNextObjectId = DataBlockObjectIdFirst;
 42S32 SimDataBlock::sNextModifiedKey = 0;
 43
 44ConsoleDocClass( SimDataBlock,
 45   "@brief \n"
 46   "@ingroup \n"
 47   
 48   "@section Datablock_Networking Datablocks and Networking\n"
 49   
 50   "@section Datablock_ClientSide Client-Side Datablocks\n"
 51);
 52
 53
 54
 55//-----------------------------------------------------------------------------
 56
 57SimDataBlock::SimDataBlock()
 58{
 59   modifiedKey = 0;
 60   setModDynamicFields(true);
 61   setModStaticFields(true);
 62}
 63// this implements a simple structure for managing substitution statements.
 64
 65SimDataBlock::SubstitutionStatement::SubstitutionStatement(StringTableEntry slot, S32 idx, const char* value)
 66{
 67   this->mSlot = slot;
 68   this->mIdx = idx;
 69   this->mValue = dStrdup(value);
 70}
 71
 72SimDataBlock::SubstitutionStatement::~SubstitutionStatement()
 73{
 74   dFree(mValue);
 75}
 76
 77void SimDataBlock::SubstitutionStatement::replaceValue(const char* value)
 78{
 79   dFree(this->mValue);
 80   this->mValue = dStrdup(value);
 81}
 82
 83// this is the copy-constructor for creating temp-clones.
 84SimDataBlock::SimDataBlock(const SimDataBlock& other, bool temp_clone) : SimObject(other, temp_clone)
 85{
 86   modifiedKey = other.modifiedKey;
 87}
 88
 89// a destructor is added to SimDataBlock so that we can delete any substitutions.
 90SimDataBlock::~SimDataBlock()
 91{
 92   clear_substitutions();  
 93}
 94
 95void SimDataBlock::clear_substitutions()
 96{
 97   for (S32 i = 0; i < substitutions.size(); i++)
 98      delete substitutions[i];
 99   substitutions.clear();
100} 
101
102void SimDataBlock::addSubstitution(StringTableEntry slot, S32 idx, const char* subst)
103{
104   AssertFatal(subst != 0 && subst[0] == '$' && subst[1] == '$', "Bad substition statement string added");
105
106   subst += 2;
107   while (dIsspace(*subst))
108      subst++;
109
110   bool empty_subs = (*subst == '\0');
111
112   for (S32 i = 0; i < substitutions.size(); i++)
113   {
114      if (substitutions[i] && substitutions[i]->mSlot == slot && substitutions[i]->mIdx == idx)
115      {
116         if (empty_subs)
117         {
118            delete substitutions[i];
119            substitutions[i] = 0;
120            onRemoveSubstitution(slot, idx);
121         }
122         else
123         {
124            substitutions[i]->replaceValue(subst);
125            onAddSubstitution(slot, idx, subst);
126         }
127         return;
128      }
129   }
130
131   if (!empty_subs)
132   {
133      substitutions.push_back(new SubstitutionStatement(slot, idx, subst));
134      onAddSubstitution(slot, idx, subst);
135   }
136}
137
138const char* SimDataBlock::getSubstitution(StringTableEntry slot, S32 idx)
139{
140   for (S32 i = 0; i < substitutions.size(); i++)
141   {
142      if (substitutions[i] && substitutions[i]->mSlot == slot && substitutions[i]->mIdx == idx)
143         return substitutions[i]->mValue;
144   }
145
146   return 0;
147}
148
149bool SimDataBlock::fieldHasSubstitution(StringTableEntry slot)
150{
151   for (S32 i = 0; i < substitutions.size(); i++)
152      if (substitutions[i] && substitutions[i]->mSlot == slot)
153         return true;
154   return false;
155}
156
157void SimDataBlock::printSubstitutions()
158{
159   for (S32 i = 0; i < substitutions.size(); i++)
160      if (substitutions[i])
161         Con::errorf("SubstitutionStatement[%s] = \"%s\" -- %d", substitutions[i]->mSlot, substitutions[i]->mValue, i);
162}
163
164void SimDataBlock::copySubstitutionsFrom(SimDataBlock* other)
165{
166   clear_substitutions();
167   if (!other)
168      return;
169
170   for (S32 i = 0; i < other->substitutions.size(); i++)
171   {
172      if (other->substitutions[i])
173      {
174         SubstitutionStatement* subs = other->substitutions[i];
175         substitutions.push_back(new SubstitutionStatement(subs->mSlot, subs->mIdx, subs->mValue));
176      }
177   }
178}
179
180
181// This is the method that evaluates any substitution statements on a datablock and does the
182// actual replacement of substituted datablock fields. 
183//
184// Much of the work is done by passing the statement to Con::evaluate() but first there are
185// some key operations performed on the statement. 
186//   -- Instances of "%%" in the statement are replaced with the id of the <obj> object.
187//   -- Instances of "##" are replaced with the value of <index>.
188// 
189// There are also some return values that get special treatment.
190//   -- An empty result will produce a realtime error message.
191//   -- A result of "~~" will leave the original field value unchanged.
192//   -- A result of "~0" will clear the original field to "" without producing an error message.
193//
194void SimDataBlock::performSubstitutions(SimDataBlock* dblock, const SimObject* obj, S32 index)
195{
196   if (!dblock || !dblock->getClassRep())
197   {
198      // error message
199      return;
200   }
201
202   char obj_str[32];
203   dStrcpy(obj_str, Con::getIntArg(obj->getId()), 32);
204
205   char index_str[32];
206   dStrcpy(index_str, Con::getIntArg(index), 32);
207
208   for (S32 i = 0; i < substitutions.size(); i++)
209   {
210      if (substitutions[i])
211      {
212         static char buffer[1024];
213         static char* b_oob = &buffer[1024];
214         char* b = buffer;
215
216         // perform special token expansion (%% and ##)
217         const char* v = substitutions[i]->mValue;
218         while (*v != '\0')
219         {
220            // identify "%%" tokens and replace with <obj> id
221            if (v[0] == '%' && v[1] == '%')
222            {
223               const char* s = obj_str;
224               while (*s != '\0')
225               {
226                  b[0] = s[0];
227                  b++;
228                  s++;
229               }
230               v += 2;
231            }
232            // identify "##" tokens and replace with <index> value
233            else if (v[0] == '#' && v[1] == '#')
234            {
235               const char* s = index_str;
236               while (*s != '\0')
237               {
238                  b[0] = s[0];
239                  b++;
240                  s++;
241               }
242               v += 2;
243            }
244            else
245            {
246               b[0] = v[0];
247               b++; 
248               v++;
249            }
250         }
251
252         AssertFatal((uintptr_t)b < (uintptr_t)b_oob, "Substitution buffer overflowed");
253
254         b[0] = '\0';
255
256         // perform the statement evaluation
257         Compiler::gSyntaxError = false;
258         //Con::errorf("EVAL [%s]", avar("return %s;", buffer));
259         const char *result = Con::evaluate(avar("return %s;", buffer), false, 0);
260         if (Compiler::gSyntaxError)
261         {
262            Con::errorf("Field Substitution Failed: field=\"%s\" substitution=\"%s\" -- syntax error", 
263               substitutions[i]->mSlot, substitutions[i]->mValue);
264            Compiler::gSyntaxError = false;
265            return;
266         }
267
268         // output a runtime console error when a substitution produces and empty result.
269         if (result == 0 || result[0] == '\0')
270         {
271            Con::errorf("Field Substitution Failed: field=\"%s\" substitution=\"%s\" -- empty result", 
272               substitutions[i]->mSlot, substitutions[i]->mValue);
273            return;
274         }
275
276         // handle special return values
277         if (result[0] == '~')
278         {
279            // if value is "~~" then keep the existing value
280            if (result[1] == '~' && result[2] == '\0')
281               continue;
282            // if "~0" then clear it
283            if (result[1] == '0' && result[2] == '\0')
284               result = "";
285         }
286
287         const AbstractClassRep::Field* field = dblock->getClassRep()->findField(substitutions[i]->mSlot);
288         if (!field)
289         {
290            // this should be very unlikely...
291            Con::errorf("Field Substitution Failed: unknown field, \"%s\".", substitutions[i]->mSlot);
292            continue;
293         }
294
295         if (field->keepClearSubsOnly && result[0] != '\0')
296         {
297            Con::errorf("Field Substitution Failed: field \"%s\" of datablock %s only allows \"$$ ~~\" (keep) and \"$$ ~0\" (clear) field substitutions. [%s]", 
298               substitutions[i]->mSlot, this->getClassName(), this->getName());
299            continue;
300         }
301
302         // substitute the field value with its replacement
303         Con::setData(field->type, (void*)(((const char*)(dblock)) + field->offset), substitutions[i]->mIdx, 1, &result, field->table, field->flag);
304
305         //dStrncpy(buffer, result, 255);
306         //Con::errorf("SUBSTITUTION %s.%s[%d] = %s idx=%s", Con::getIntArg(getId()), substitutions[i]->slot, substitutions[i]->idx, buffer, index_str);
307
308         // notify subclasses of a field modification
309         dblock->onStaticModified(substitutions[i]->mSlot);
310      }
311   }
312
313   // notify subclasses of substitution operation
314   if (substitutions.size() > 0)
315      dblock->onPerformSubstitutions();
316}
317
318//-----------------------------------------------------------------------------
319
320bool SimDataBlock::onAdd()
321{
322   Parent::onAdd();
323
324   // This initialization is done here, and not in the constructor,
325   // because some jokers like to construct and destruct objects
326   // (without adding them to the manager) to check what class
327   // they are.
328   modifiedKey = ++sNextModifiedKey;
329   AssertFatal(sNextObjectId <= DataBlockObjectIdLast,
330      "Exceeded maximum number of data blocks");
331
332   // add DataBlock to the DataBlockGroup unless it is client side ONLY DataBlock
333   if ( !isClientOnly() )
334      if (SimGroup* grp = Sim::getDataBlockGroup())
335         grp->addObject(this);
336         
337   Sim::getDataBlockSet()->addObject( this );
338
339   return true;
340}
341
342//-----------------------------------------------------------------------------
343
344void SimDataBlock::assignId()
345{
346   // We don't want the id assigned by the manager, but it may have
347   // already been assigned a correct data block id.
348   if ( isClientOnly() )
349      setId(sNextObjectId++);
350}
351
352//-----------------------------------------------------------------------------
353
354void SimDataBlock::onStaticModified(const char* slotName, const char* newValue)
355{
356   modifiedKey = sNextModifiedKey++;
357}
358
359//-----------------------------------------------------------------------------
360
361// packData() and unpackData() do nothing in the stock implementation, but here
362// they've been modified to pack and unpack any substitution statements.
363//
364void SimDataBlock::packData(BitStream* stream)
365{
366   for (S32 i = 0; i < substitutions.size(); i++)
367   {
368      if (substitutions[i])
369      {
370         stream->writeFlag(true);
371         stream->writeString(substitutions[i]->mSlot);
372         stream->write(substitutions[i]->mIdx);
373         stream->writeString(substitutions[i]->mValue);
374      }
375   }
376   stream->writeFlag(false);
377}
378
379void SimDataBlock::unpackData(BitStream* stream)
380{
381   clear_substitutions();
382   while(stream->readFlag())
383   {
384      char slotName[256];
385      S32 idx;
386      char value[256];
387      stream->readString(slotName);
388      stream->read(&idx);
389      stream->readString(value);
390      substitutions.push_back(new SubstitutionStatement(StringTable->insert(slotName), idx, value));
391   }
392}
393
394//-----------------------------------------------------------------------------
395
396bool SimDataBlock::preload(bool, String&)
397{
398   return true;
399}
400
401//-----------------------------------------------------------------------------
402
403void SimDataBlock::write(Stream &stream, U32 tabStop, U32 flags)
404{
405   // Only output selected objects if they want that.
406   if((flags & SelectedOnly) && !isSelected())
407      return;
408
409   stream.writeTabs(tabStop);
410   char buffer[1024];
411
412   // Client side datablocks are created with 'new' while
413   // regular server datablocks use the 'datablock' keyword.
414   if ( isClientOnly() )
415      dSprintf(buffer, sizeof(buffer), "new %s(%s) {\r\n", getClassName(), getName() ? getName() : "");
416   else
417      dSprintf(buffer, sizeof(buffer), "datablock %s(%s) {\r\n", getClassName(), getName() ? getName() : "");
418
419   stream.write(dStrlen(buffer), buffer);
420   writeFields(stream, tabStop + 1);
421
422   stream.writeTabs(tabStop);
423   stream.write(4, "};\r\n");
424}
425
426//=============================================================================
427//    API.
428//=============================================================================
429// MARK: ---- API ----
430
431//-----------------------------------------------------------------------------
432
433DefineEngineMethod( SimDataBlock, reloadOnLocalClient, void, (),,
434   "Reload the datablock.  This can only be used with a local client configuration." )
435{
436   // Make sure we're running a local client.
437
438   GameConnection* localClient = GameConnection::getLocalClientConnection();
439   if( !localClient )
440      return;
441
442   // Do an in-place pack/unpack/preload.
443
444   if( !object->preload( true, NetConnection::getErrorBuffer() ) )
445   {
446      Con::errorf( NetConnection::getErrorBuffer() );
447      return;
448   }
449
450   U8 buffer[ 16384 ];
451   BitStream stream( buffer, 16384 );
452
453   object->packData( &stream );
454   stream.setPosition(0);
455   object->unpackData( &stream );
456
457   if( !object->preload( false, NetConnection::getErrorBuffer() ) )
458   {
459      Con::errorf( NetConnection::getErrorBuffer() );
460      return;
461   }
462
463   // Trigger a post-apply so that change notifications respond.
464   object->inspectPostApply();
465}
466
467//-----------------------------------------------------------------------------
468
469DefineEngineFunction( preloadClientDataBlocks, void, (),,
470   "Preload all datablocks in client mode.\n\n"
471   "(Server parameter is set to false).  This will take some time to complete.")
472{
473   // we go from last to first because we cut 'n pasted the loop from deleteDataBlocks
474   SimGroup *grp = Sim::getDataBlockGroup();
475   String errorStr;
476   for(S32 i = grp->size() - 1; i >= 0; i--)
477   {
478      AssertFatal(dynamic_cast<SimDataBlock*>((*grp)[i]), "Doh! non-datablock in datablock group!");
479      SimDataBlock *obj = (SimDataBlock*)(*grp)[i];
480      if (!obj->preload(false, errorStr))
481         Con::errorf("Failed to preload client datablock, %s: %s", obj->getName(), errorStr.c_str());
482   }
483}
484
485//-----------------------------------------------------------------------------
486
487DefineEngineFunction( deleteDataBlocks, void, (),,
488   "Delete all the datablocks we've downloaded.\n\n"
489   "This is usually done in preparation of downloading a new set of datablocks, "
490   "such as occurs on a mission change, but it's also good post-mission cleanup." )
491{
492   // delete from last to first:
493   SimGroup *grp = Sim::getDataBlockGroup();
494   grp->deleteAllObjects();
495   SimDataBlock::sNextObjectId = DataBlockObjectIdFirst;
496   SimDataBlock::sNextModifiedKey = 0;
497}
498