sfxXAudioBuffer.h
Engine/source/sfx/xaudio/sfxXAudioBuffer.h
Classes:
class
Audio data buffer for the XAudio device layer.
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _SFXXAUDIOBUFFER_H_ 25#define _SFXXAUDIOBUFFER_H_ 26 27#include <xaudio2.h> 28 29#ifndef _SFXINTERNAL_H_ 30#include "sfx/sfxInternal.h" 31#endif 32 33#ifndef _TVECTOR_H_ 34#include "core/util/tVector.h" 35#endif 36 37 38/// Audio data buffer for the XAudio device layer. 39class SFXXAudioBuffer : public SFXBuffer 40{ 41 public: 42 43 typedef SFXBuffer Parent; 44 45 friend class SFXXAudioDevice; 46 friend class SFXXAudioVoice; 47 48 protected: 49 50 struct Buffer 51 { 52 XAUDIO2_BUFFER mData; 53 SFXInternal::SFXStreamPacket* mPacket; 54 55 Buffer() 56 : mPacket( 0 ) 57 { 58 dMemset( &mData, 0, sizeof( mData ) ); 59 } 60 }; 61 62 typedef Vector< Buffer> QueueType; 63 64 QueueType mBufferQueue; 65 66 /// If this is a streaming buffer, return the unique voice associated 67 /// with the buffer. 68 SFXXAudioVoice* _getUniqueVoice() { return ( SFXXAudioVoice* ) mUniqueVoice.getPointer(); } 69 70 /// 71 SFXXAudioBuffer( const ThreadSafeRef< SFXStream>& stream, SFXDescription* description ); 72 virtual ~SFXXAudioBuffer(); 73 74 // SFXBuffer. 75 virtual void write( SFXInternal::SFXStreamPacket* const* packets, U32 num ); 76 void _flush(); 77 78 public: 79 80 /// 81 static SFXXAudioBuffer* create( const ThreadSafeRef< SFXStream>& stream, SFXDescription* description ); 82}; 83 84#endif // _SFXXAUDIOBUFFER_H_ 85